Search found 468 matches

by Universe
Mon 01 Aug, 2011 12:45
Forum: Gamma
Topic: I CALL SHENANIGANS
Replies: 230
Views: 19119

Re: I CALL SHENANIGANS

Immortal wrote:A "Massively Multiplayer Online Game" that cant handle a war with 200+ players. :roll: lol Not so "massive" after all. How did AE survived with 11 servers and still cant fix this redundant problem.

So which game is lag free with over 200 people in a single place?
by Universe
Thu 19 May, 2011 15:49
Forum: Feature Request
Topic: Change in Experiance gains : As requested
Replies: 7
Views: 534

Re: Change in Experiance gains : As requested

Experience is already the most difficult resource to collect. Why make it more difficult?

Btw, I use difficult comparatively to other resources
by Universe
Wed 04 May, 2011 02:50
Forum: Feature Request
Topic: What I would love to see
Replies: 2
Views: 451

Re: What I would love to see

The first has already been discussed in the past extensively. Not sure what happened to the thread though. The second would break the game and removes a large portion of skill required to be good at the game. The only ship worth adding at this point is a flagship. There is already a perfect balance ...
by Universe
Wed 27 Apr, 2011 06:17
Forum: FR Workshop
Topic: idea
Replies: 60
Views: 12987

Re: idea

I would support this only for the speed server. It seems like to much of a drastic change for the normal servers. However its numbers need tweaking so they are not so drastically overpowered. 10% is a step in the right direction, but further tweaking. Ive not worked through the numbers for the flee...
by Universe
Mon 25 Apr, 2011 15:03
Forum: FR Workshop
Topic: idea
Replies: 60
Views: 12987

Re: idea

He'll end up with a substantially smaller gain for hitting, so essentially this idea can be approached as something that encourages building fleet over attacking and therefore helping servers stagnate.... I don't see how you came up with that. The way I see it is the only thing that happens when yo...
by Universe
Mon 25 Apr, 2011 06:39
Forum: Feature Request
Topic: Confirmation Button on Plundering trade routes
Replies: 16
Views: 1773

Re: Confirmation Button on Plundering trade routes

Ribbentrop wrote:I'll support removing it if, at the same time, they add the "Plunder All Routes" button.

But I would only agree to this if there was a "Cancel all routes" button.
by Universe
Tue 19 Apr, 2011 16:14
Forum: Feature Request
Topic: Ribbentrop's FMR Workshop: Anti-Occupation
Replies: 24
Views: 2264

Re: Ribbentrop's FMR Workshop: Anti-Occupation

If your occupying someones base, you should be able to use all the features of that base.. E.g the production structures. IMO. While occupying a base you can use it to build fleet with; use the jump gate (and guild can use the jump gate); pillage current constructions/research? etc etc.. 1st. This ...
by Universe
Thu 14 Apr, 2011 16:07
Forum: Feature Request
Topic: For next Server : Question about Galaxies.
Replies: 18
Views: 1646

Re: For next Server : Question about Galaxies.

ovsky wrote:I love the idea... it creates a new tactical variable... for instance single region jumpgates at the center of the galaxy :)

A perfect example of why it shouldn't be added. The game is built on a system of risk vs reward. Anything that eliminates risk yet increases reward is inherently broken.
by Universe
Thu 07 Apr, 2011 15:23
Forum: Feature Request
Topic: Assigning Commanders
Replies: 17
Views: 1164

Re: Assigning Commanders

If someone can tell me how this is a bot action then by all means do so, i think your missing the point... This is a bot action in the same way that auto-fleet movements are a bot action. When certain criteria are met, the system makes an action for you. In the the case of one of the most common au...
by Universe
Thu 07 Apr, 2011 02:43
Forum: Feature Request
Topic: Assigning Commanders
Replies: 17
Views: 1164

Re: Assigning Commanders

Looks like a bot action to me.
by Universe
Tue 05 Apr, 2011 02:14
Forum: Feature Request
Topic: Feature/Promotion to boost membership on struggling servers
Replies: 92
Views: 5602

Re: Feature/Promotion to boost membership on struggling servers

seth vader wrote:but I think that AE needs a way of efficiently transferring credits, /signed

hell no
by Universe
Mon 04 Apr, 2011 15:53
Forum: Feature Request
Topic: Just an idea for new server
Replies: 6
Views: 486

Re: Just an idea for new server

Why?
by Universe
Thu 31 Mar, 2011 15:40
Forum: Feature Request
Topic: Feedback on new FR Rule
Replies: 190
Views: 7668

Re: Feedback on new FR Rule

The FMR isn't just a list of frequently made requests. It's a list of idea that have been discussed to death. All arguments for and against it have been made and they are either on Wizards list or not. Try having the same conversation over and over with the exact same result. That's what it's like....
by Universe
Thu 31 Mar, 2011 14:24
Forum: Feature Request
Topic: Feedback on new FR Rule
Replies: 190
Views: 7668

Re: Feedback on new FR Rule

The FMR isn't just a list of frequently made requests. It's a list of idea that have been discussed to death. All arguments for and against it have been made and they are either on Wizards list or not. Try having the same conversation over and over with the exact same result. That's what it's like. ...
by Universe
Wed 30 Mar, 2011 11:18
Forum: Feature Request
Topic: Guild boards
Replies: 15
Views: 1256

Re: Guild boards

Yellow brick road.

Nothing against is just doesn't seem important until a number of others things are implemented first.

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