Search found 8293 matches

by Wlerin
Tue 03 Oct, 2023 19:51
Forum: Feature Request
Topic: Level protection change
Replies: 11
Views: 220

Re: Level protection change

And that's why there are dead servers This has almost nothing to do with why there are dead servers. The game is fun for the few months to a year, then things slow to a crawl so the bulk of players move their attention to the next server and sim on the previous ones. The leaders of the successful g...
by Wlerin
Fri 15 Sep, 2023 02:01
Forum: Feature Request
Topic: Trades rework for 4.0
Replies: 11
Views: 207

Re: Trades rework for 4.0

So having 15 spaceports only gives the base owner an increase of 60 economic points? I currently get 50 to 60 economic points per trade. This would vastly reduce player incomes and make the game go even slower. Spaceports have been reworked over the years. Before it was just 1 trade in total and a ...
by Wlerin
Fri 15 Sep, 2023 01:42
Forum: Feature Request
Topic: NPC Jump Gates
Replies: 3
Views: 159

Re: NPC Jump Gates

Wormholes were always a problem (except maybe in Alpha). When they dealt damage they were rarely worth using, and when that was removed they became too good. The entire political and military layout of the server should not revolve around a bit of random geography. edit: The new "wormholes" are basi...
by Wlerin
Fri 15 Sep, 2023 01:15
Forum: General
Topic: Are there hidden planets in any regions?
Replies: 4
Views: 171

Re: Are there hidden planets in any regions?

There used to be something like that. I wouldn't recommend "going looking" for it though, since they were traps for players using scripts.
by Wlerin
Fri 14 Jul, 2023 20:13
Forum: Lyra
Topic: Is lyra still alive or?
Replies: 3
Views: 296

Re: Is lyra still alive or?

SilverKnight wrote:
Tue 04 Jul, 2023 16:45
I started an account to see myself. Lyra has 88 total players, 59 of them are members of OCEAN.
Damn. That's a shame.
by Wlerin
Fri 14 Jul, 2023 20:10
Forum: Feature Request
Topic: Jump gate usable by other guilds
Replies: 5
Views: 110

Re: Jump gate usable by other guilds

Philosopher Cody wrote:
Mon 10 Jul, 2023 14:20
Why not just increase the membership limit for a guild and avoid all of this crazyness?
:clap: :biglaugh:

I wonder if either of the people expressing support for this idea even remember 200 member guilds.
by Wlerin
Wed 07 Jun, 2023 18:54
Forum: Feature Request
Topic: Add Guild feature for lists of Allies and enemies guilds
Replies: 2
Views: 37

Re: Add Guild feature for lists of Allies and enemies guilds

No to hardcoded alliances. Although I don't see an issue with being able to change how certain guilds are coloured (and labelled).
by Wlerin
Wed 26 Apr, 2023 03:35
Forum: General
Topic: Is he....
Replies: 2
Views: 245

Re: Is he....

No.
by Wlerin
Mon 30 Jan, 2023 07:44
Forum: Feature Request
Topic: Various Changes
Replies: 2
Views: 130

Re: Various Changes

What Cody said.

I wanted to add more nuance to it, so I finished reading the OP, and... yeah, no, pretty much exactly what Cody said. To all of it.
by Wlerin
Mon 30 Jan, 2023 07:36
Forum: Feature Request
Topic: Trade Routes made easier
Replies: 1
Views: 76

Re: Trade Routes made easier

Actually two suggestions 1 in Set Trade Route box Destination cord box is two small, can’t see whole cords Increase size Auto insert of origin cords should not be inserted As it is replaced, avoiding a delete step A and “a” When copy paste cords text into transfer are destination box, a small “a” i...
by Wlerin
Wed 09 Nov, 2022 23:08
Forum: Feature Request
Topic: Ideas for Wizard
Replies: 3
Views: 177

Re: Ideas for Wizard

No need to bother typing either of these out, they've already been suggested ad nauseum, as you can see here: https://forum.astroempires.com/viewtopic.php?f=7&t=119039 First, new commander option, fleet commander. offensive tactical commander that has a chance of being killed, increases with experie...
by Wlerin
Wed 09 Nov, 2022 22:27
Forum: General
Topic: Guild Size
Replies: 5
Views: 328

Re: Guild Size

Holy crap. People think 50 is a high limit now? I remember when the lowers launched three waves of almost full 100 member guilds straight at Pokemon. Their jumpgate guy was hopping guilds and launching people as far as humanly possible. Looks like this game has changed a lot lol. I'm pretty sure th...
by Wlerin
Sun 23 Oct, 2022 03:18
Forum: General
Topic: Guild Size
Replies: 5
Views: 328

Re: Guild Size

I like the description of the new 50 member guild cap as "enormous" when it's already a huge reduction from what it used to be. Hits with long-term strategic value eclipsing short term profit (what you call "poor value hits") and securing your home galaxies so you can grow unrestricted are good , ra...
by Wlerin
Sun 25 Sep, 2022 06:15
Forum: Feature Request
Topic: Multi Account Authentication
Replies: 6
Views: 228

Re: Multi Account Authentication

I'd like multi-account to be made legal cause then I could get my roommate to try the game out. They used to play Utopia Game and were mildly interested when i said I picked up AE and was enjoying it after 8+ years away. They listened to stories last month about my first attempt at speed server. Th...

Go to advanced search