Search found 449 matches

by Platypus
Fri 14 Sep, 2018 19:21
Forum: Alpha
Topic: CUBE + Unrest = Love
Replies: 17
Views: 631

Re: CUBE + Unrest = Love

I for one like Cube. They were a great source of food when my account was younger. and to top it off sevenofnine sent me a derb tribute once every few days.
by Platypus
Tue 31 Jul, 2018 23:07
Forum: Typhon
Topic: Hello Typhonverse
Replies: 42
Views: 1664

Re: Hello Typhonverse

I posted a poll in general about this: The Terms of Service (Rules tab at top) includes the following item: It is forbidden to impersonate other AE players or guilds (having the same nickname/tag in a different game server is not considered a violation of this rule). ASAE and ASAI had lots of "...
by Platypus
Wed 18 Jul, 2018 12:13
Forum: Feature Request
Topic: Multi server feature request
Replies: 29
Views: 848

Re: Multi server feature request

I don’t see where it specifically states that a guild must be a group. Please link.
by Platypus
Fri 13 Jul, 2018 13:07
Forum: Feature Request
Topic: Multi server feature request
Replies: 29
Views: 848

Re: Multi server feature request

no not simming. I just dont play every server like you do so queuing commanders is easier. Also I do actually like that fourth point. I usually only make profitable hits, though I do like the aspect of gaining more exp against higher level players. So I'm not sure how they'd manage that.
by Platypus
Fri 13 Jul, 2018 02:19
Forum: Feature Request
Topic: Multi server feature request
Replies: 29
Views: 848

Re: Multi server feature request

1 - because I and most players are constantly building fleet. I dont always have the ability to train commanders, because I've used up all of my XP already. Even if I only played one server it would be useful. a general train commander button, not so much. I wont use econ on that crap either. 2 - It...
by Platypus
Wed 11 Jul, 2018 13:35
Forum: Feature Request
Topic: Multi server feature request
Replies: 29
Views: 848

Re: Multi server feature request

1 - A general commander train button wouldn't really be necessary unless you play more than a few servers (which I know you do). Though it certainly wouldn't hurt the game any. So I'd say that's a "meh" kind of addition but it would be kind of nifty. 2 - You are one of a few if not the onl...
by Platypus
Sun 01 Jul, 2018 08:47
Forum: Typhon
Topic: ASAE is now recruiting
Replies: 7
Views: 577

Re: ASAE is now recruiting

I was asked to change the name of my guild to ASAE, and it gets stuck like that for 7 days. Fine. Then someone came and said he'd get me banned for impersonation per the rules "It is forbidden to impersonate other AE players or guilds (having the same nickname/tag in a different game server is...
by Platypus
Thu 28 Jun, 2018 06:46
Forum: Lynx
Topic: Best GM Ever.
Replies: 16
Views: 748

Re: Best GM Ever.

New server starts on Saturday. Give it a try again
by Platypus
Wed 27 Jun, 2018 07:57
Forum: General
Topic: Typhon number of clusters
Replies: 28
Views: 1292

Re: Typhon number of clusters

JudeNasty wrote:Many players, myself included, would love to see the addition of at least the 30s cluster. Any chance of that happening for Typhon?



I think this request comes up a lot. Would like to see it happen.
by Platypus
Wed 27 Jun, 2018 07:35
Forum: Lynx
Topic: Hi calls up dad to help with Me2
Replies: 30
Views: 1436

Re: Hi calls up dad to help with Me2

the sage queen wrote:this has aged well

Like a fine wine.

*sniffs glass, chugs bottle*
by Platypus
Wed 27 Jun, 2018 07:33
Forum: General
Topic: Attack Ship Choices
Replies: 8
Views: 595

Re: Attack Ship Choices

I’ve had my own ups and downs with the game but learning it wasn’t an issue. Maybe due to starting in epsi. Then fenix taught me a bit more (that I should never be a GM), learning a bit more with each server. I’ve never had the issue with getting booted for inactivity or poor base building but it’s ...
by Platypus
Sun 24 Jun, 2018 12:58
Forum: General
Topic: Attack Ship Choices
Replies: 8
Views: 595

Re: Attack Ship Choices

When sending ships to a location to attack a base/fleet, can the developers allow the players to choose which ships and the amount of ships to use for an attack? This option has been available for years o another mmo game. It makes a world of difference time-wise, and would speed the game up. It wo...
by Platypus
Sat 23 Jun, 2018 12:31
Forum: General
Topic: Attack Ship Choices
Replies: 8
Views: 595

Re: Attack Ship Choices

not sure i'm follow so just to clarify. You want us to be able to send a fleet over. say the fleet has FTs, Frigs and FC. I can send all 3 in and set up up so that only the FTs and Frigs attack even without sending the FC away. Is this the idea?
by Platypus
Mon 11 Jun, 2018 13:32
Forum: Alpha
Topic: SPUD/RQ vs 13th
Replies: 110
Views: 3224

Re: SPUD/RQ vs 13th

Image

Probably pretty close either way.
by Platypus
Sun 10 Jun, 2018 13:08
Forum: Alpha
Topic: X.Org vs GRLL vs CLS
Replies: 59
Views: 2264

Re: X.Org vs GRLL vs CLS

Themis wrote:Moving briskly on ....


You act as if the conversation won't somehow go back to the subject of Nagel's sticky fingers.

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