Search found 17 matches

by Malachk
Tue 06 Jul, 2010 23:44
Forum: Feature Request
Topic: Death stars, Titans, Disruptors
Replies: 23
Views: 1245

Re: Death stars, Titans, Disruptors

o.~ static points of ae that could be dynamic, & that this idea addressed: - a single shielded unit type in flt. comp is optimal - weapon systems all the same except. ion nothing says u couldn't nerf existing titan/ds power to 60% or whatever would b equivalent to current power/cred ratios. what kin...
by Malachk
Mon 05 Jul, 2010 23:48
Forum: Feature Request
Topic: Death stars, Titans, Disruptors
Replies: 23
Views: 1245

Re: Death stars, Titans, Disruptors

STFU Ribbentrop. You're just part of the problem. AE has a zealous priesthood of leetist greyhairs that chomp upon anything that threatens to evolve the game away from stagnation. You seem to be one of the founding members. common element seems to b that if ideas originate from this sector, they're ...
by Malachk
Fri 02 Jul, 2010 08:39
Forum: Feature Request
Topic: Death stars, Titans, Disruptors
Replies: 23
Views: 1245

Re: Death stars, Titans, Disruptors

death star 2, big green beam, mon calamari capital got vaporized, & 1m rebel ft pilots sat there holding their nuts. ft wouldn't be invalidated, but they would lose their defensive monopoly on the guarding/protection of fleet. this would bump titans up, but they'd still suffer from same strategic/ta...
by Malachk
Fri 02 Jul, 2010 07:19
Forum: Feature Request
Topic: Death stars, Titans, Disruptors
Replies: 23
Views: 1245

Re: Death stars, Titans, Disruptors

>.< fr troll iz fr troll
i had j.d. help me w/ battle math, i'm not coder. OP was thinking there was order, not ratio. understanding comes w/ his tutelage. so what's wrong w/ my idea again?
by Malachk
Fri 02 Jul, 2010 06:59
Forum: Feature Request
Topic: Death stars, Titans, Disruptors
Replies: 23
Views: 1245

Re: Death stars, Titans, Disruptors

dude you're not picking up what i'm laying down. i didn't say it would be 100% on one unit, the highest-shielded, it would be basically inverse of current damage distribution. so five titans attacking a fleet of 10m ft, 100k cr, 1 ds @ shield lvl 20 the damage distribution would be as follows: 1% of...
by Malachk
Thu 01 Jul, 2010 20:03
Forum: Feature Request
Topic: Death stars, Titans, Disruptors
Replies: 23
Views: 1245

Re: Death stars, Titans, Disruptors

o.~ i'm only familiar w/ car overhauls & electrical system overhauls. punching code does *yawn* sound like a lot of work... maybe if moar of us upgraded our accounts the single admin behind the curtain could upgrade some flying mods to coders?
by Malachk
Thu 01 Jul, 2010 19:13
Forum: Feature Request
Topic: Death stars, Titans, Disruptors
Replies: 23
Views: 1245

Death stars, Titans, Disruptors

There's a similar post currently active, didn't know if protocal is to add to his or make my own, so move this if see fit. my two cents: http://wildammo.com/wp-content/uploads/2010/04/4166307741_09d356b9a9_b-675x449.jpg Currently only two classes of ship are armed with disruptors. Titans & Death sta...
by Malachk
Tue 29 Jun, 2010 19:58
Forum: Epsilon
Topic: The Battle Report Thread
Replies: 294
Views: 26750

Re: The Battle Report Thread

http://battlepaste.nullnetwork.net/view ... CC4C285239

yeah, everents :) gotta love 1337 defense
by Malachk
Fri 25 Jun, 2010 00:54
Forum: Epsilon
Topic: [GMTAT]
Replies: 73
Views: 6239

Re: [GMTAT]

why does ppl pretend to honestly discuss warfare on da forum when warfare is deceptive by nature? obfuscation & guile should be applauded. haha, hit 20... ;p won't hear me here again
by Malachk
Fri 25 Jun, 2010 00:46
Forum: Epsilon
Topic: [GMTAT]
Replies: 73
Views: 6239

Re: [GMTAT]

mob? what mob? dictionary says: large disorderly crowd; a mass of common people... iz that "ftw's meatshield" referenced earlier?
by Malachk
Thu 24 Jun, 2010 23:14
Forum: Epsilon
Topic: [GMTAT]
Replies: 73
Views: 6239

Re: [GMTAT]

Ashes ain't about fence sitting. we're even less about blob camping. better to mobilize us for force recon & guerrilla rapage than to try to keep us from wandering off a jg. ;p as pups are wont to do
by Malachk
Tue 15 Jun, 2010 20:46
Forum: Epsilon
Topic: LAAN in E65.
Replies: 34
Views: 4108

Re: LAAN in E65.

/LAAN in E65
by Malachk
Thu 27 May, 2010 23:27
Forum: Feature Request
Topic: Biospheric Stations
Replies: 31
Views: 1854

Re: Biospheric Stations

what if idea was adapted to be a new line of high-end advanced structures, not just one?

examples:

Subfield array
increases research by 10/metal
req. computer 20, tach 2
10000 creds
2 nrg

Genesis nodes
increases eco by 6/metal
req. nrg 26, ai 12
5000 creds
2 nrg
by Malachk
Sat 03 Apr, 2010 19:47
Forum: Epsilon
Topic: XOXOX & SiN (Inquiring minds need to know)
Replies: 33
Views: 3363

Re: XOXOX & SiN (Inquiring minds need to know)

i'd love to see farming pacts between guilds, like: we eat your subguild, you eat ours, & we both pull our new recruits from the capable actives that show prowess. would b good incentive for subbies so they don' think them safe in the eddies of the maelstrom
by Malachk
Sat 03 Apr, 2010 18:23
Forum: Epsilon
Topic: XOXOX & SiN (Inquiring minds need to know)
Replies: 33
Views: 3363

Re: XOXOX & SiN (Inquiring minds need to know)

maybe its like second/third/fourth cousins? like now xoxoxo can hump the christ out of their subsubsubguilds due to enough degrees of seperation?

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