Search found 828 matches

by CrazynTough Kiwi
Thu 07 Jun, 2018 14:42
Forum: Feature Request
Topic: Defense repair upon the completion of defense structures while unoccupied.
Replies: 1
Views: 257

Defense repair upon the completion of defense structures while unoccupied.

Currently, when you finish any defense, and your % is damaged this is completely reflected in the new layer of defense you constructed. What I am proposing does not completely remove this, but it will alleviate the punishment this brings on players and reward a well-planned effort to free their base...
by CrazynTough Kiwi
Mon 21 May, 2018 14:35
Forum: Feedback
Topic: linking database with view activity privs is bad
Replies: 4
Views: 392

Re: linking database with view activity privs is bad

That did slip my mind, but honestly that could be taken with K to VGM or wrapped into the new power or maybe M. I'm not sure which option I'd argue for.
by CrazynTough Kiwi
Mon 21 May, 2018 00:15
Forum: Feedback
Topic: linking database with view activity privs is bad
Replies: 4
Views: 392

Re: linking database with view activity privs is bad

Wizard has said that he doesn't want to increase the number of privs available. With that in mind, I'd suggest axing the K permission and leaving kick powers to exclusively the GM and VGMs - the reason being that the ability to hand out privs and to kick people are both very powerful and are both me...
by CrazynTough Kiwi
Sun 20 May, 2018 23:23
Forum: Feedback
Topic: New: Trade Tools
Replies: 15
Views: 979

Re: New: Trade Tools

The new trade feature has been a much needed addition and is pretty great as is but both lists need filtering and sorting options. Eco range, guilds, distance from a selected coord or galaxy and as mentioned a unique filter would all be amazing. Those lists are going to get big and have a lot of unw...
by CrazynTough Kiwi
Tue 01 May, 2018 14:42
Forum: Feedback
Topic: A.E Map
Replies: 9
Views: 640

Re: A.E Map

Looking at the merchandise, I do agree that those costs are just insane. Perhaps it's expensive to have them made due to probably low volume of orders? No idea, I can't speak to that, but I'd think a poster still wouldn't be that much by a long shot. I doubt they pay very much attention to merchandi...
by CrazynTough Kiwi
Fri 02 Mar, 2018 14:07
Forum: Feature Request
Topic: Ion Frig Nerf
Replies: 29
Views: 2891

Re: Ion Frig Nerf

IFs are powerful because of the impact of the FM nerfs on the meta, making FT specs few and far between. Before BS had their role since they were more resilient against those specs so it was they that found favour. It's not that they're any better at taking down cap specs, it's that it's harder to d...
by CrazynTough Kiwi
Tue 27 Feb, 2018 12:13
Forum: Feature Request
Topic: Reveal real name to guild mates in profile option
Replies: 10
Views: 2380

Re: Reveal real name to guild mates in profile option

This idea could give a purpose to the real name part of private information section. Or you could just tell people in your guild your real name if you really want them to know. Whatever tickles your peach. AE support uses your real name when in contact with you, if they have it on there. Besides, I...
by CrazynTough Kiwi
Thu 01 Feb, 2018 07:17
Forum: Feature Request
Topic: (Auto) Scouting 101: A class for Wizard
Replies: 20
Views: 1503

Re: (Auto) Scouting 101: A class for Wizard

There isn't much issue imo with the flight pattern. Other than the return to the top, it's just short jumps, and I get the impression the autoscout doesn't stop after one round, rather carrying on continously. With 3 scouts, it's probably decent, if your SS are distributed through the path. But the ...
by CrazynTough Kiwi
Mon 10 Jul, 2017 03:01
Forum: Feature Request
Topic: German Translation
Replies: 4
Views: 1537

Re: German Translation

Most of the current translations were done by volunteers, if I remember right. I think devs did call for the translators though, since they still have to put the translations in.

Perhaps German was a lower priority, because second languages are compulsory in schools in the country?
by CrazynTough Kiwi
Wed 19 Oct, 2016 12:10
Forum: Gaia
Topic: If the zerg will not come to us
Replies: 36
Views: 4719

Re: If the zerg will not come to us

SEGA may want to think of kicking their current LS if they haven't already deleted Skepta deleted. More then Just Slept Belwar just as bad it seems Wish you guys has just launched at the teens to have some fun My JG'a would have been available to Mayu We wanted to, but SEGA rats showed their true c...
by CrazynTough Kiwi
Sun 02 Oct, 2016 12:08
Forum: Gaia
Topic: AEleaks: Mayu's Dirt Rapport
Replies: 138
Views: 12100

Re: AEleaks: Mayu's Dirt Rapport

Oh ye, I mixed you up with dearest Rascal, who was a incredible bully despite never posting. :^)
by CrazynTough Kiwi
Sat 01 Oct, 2016 11:25
Forum: Gaia
Topic: AEleaks: Mayu's Dirt Rapport
Replies: 138
Views: 12100

Re: AEleaks: Mayu's Dirt Rapport

I do not deny that our boards were toxic. Compulse in particular was really harsh on wee baby Skepta, and I did personally dislike the environment that existed at the time. Thing is, that environment just... magically disappeared overnight. Why? Compulse, Frosty and Southy weren't the only ones crea...
by CrazynTough Kiwi
Sat 01 Oct, 2016 10:44
Forum: Hydra
Topic: Biased Stronghold thread
Replies: 159
Views: 23066

Re: Biased Stronghold thread

SEWI wrote:haste makes waste

No wonder why ASAE are usually the last ones to that 1.5k eco target.
by CrazynTough Kiwi
Fri 30 Sep, 2016 06:12
Forum: Gaia
Topic: AEleaks: Mayu's Dirt Rapport
Replies: 138
Views: 12100

Re: AEleaks: Mayu's Dirt Rapport

Teehee, I enjoy all your whining, and ignorance of how good you had it.

Teehee, I've been waiting for ages for some excitement. Let's go boyos.
by CrazynTough Kiwi
Sun 11 Sep, 2016 12:15
Forum: Gaia
Topic: GAIA is dead
Replies: 46
Views: 6694

Re: GAIA is dead

SEWI wrote:locals are locals...alwayz killing eachother over nothing....then wonder why they looze out...

Yes SEWI, we know you're an expert on losing. No need to continually remind us.

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