Search found 864 matches

by CrazynTough Kiwi
Fri 18 Feb, 2022 01:02
Forum: Feature Request
Topic: Hitting off base fleets doesn't break lvl protection
Replies: 5
Views: 190

Re: Hitting off base fleets doesn't break lvl protection

No. The level protection feature is designed to keep your bases safe, and allow you to not engage with higher level players. You can choose to still engage said players, but you are making a decision to open up conflict with them, and it's only fair they should be able to retribute. Changing level p...
by CrazynTough Kiwi
Sat 03 Oct, 2020 09:14
Forum: Antares
Topic: Breaking: fkabnk goes HB-spec!
Replies: 6
Views: 412

Re: Breaking: fkabnk goes HB-spec!

Um, I'm going OS spec tyvm. I can tactically relocate bases before they get hit that way.
by CrazynTough Kiwi
Sat 03 Oct, 2020 03:44
Forum: Feature Request
Topic: Selectable Warp/Stellar levels for fleet movement.
Replies: 12
Views: 415

Re: Selectable Warp/Stellar levels for fleet movement.

Compulse wrote:
Sat 03 Oct, 2020 01:55
Possible limitation - different levels are only selectable if you are launching using a jump gate, or outside of your galaxy.
How would 'your galaxy' be defined by the game?
by CrazynTough Kiwi
Tue 14 Jul, 2020 12:30
Forum: Feature Request
Topic: New Tech: Pierce
Replies: 18
Views: 373

Re: New Tech: Pierce

Now if you want to completely scrap the 1% bleed through, and come up with a different system that involves research, that could be interesting. Hold up there, the rest of your post is fine, but scrapping the 1% bleedthrough is silly. It needs to be inherent to justify it's intended purpose which y...
by CrazynTough Kiwi
Mon 13 Jul, 2020 04:55
Forum: Feature Request
Topic: New Tech: Pierce
Replies: 18
Views: 373

Re: New Tech: Pierce

Oh boy, for a bit of fun, let's just take 1 million in HCs vs 1 million in FT, just the first step of combat. Here's the AEbits calc. We see on that first step the attacker loses 41.5k and the defender loses 216k: a 1:4 ratio. Decently simple. But I want to know how much bleedthrough it takes for th...
by CrazynTough Kiwi
Sun 12 Jul, 2020 14:34
Forum: Feature Request
Topic: Limitation of JG accounts
Replies: 12
Views: 259

Re: Limitation of JG accounts

I heavily doubt #1 will do what you intend it to do. The thing about Shared IP is that you have to be Upgraded to receive it's benefits. This matters because you'll see that most accounts focusing only gates tend to be free, and are ineligible for Shared IP. It stands to reason then, that limiting S...
by CrazynTough Kiwi
Sat 11 Jul, 2020 15:34
Forum: Feature Request
Topic: New Tech: Pierce
Replies: 18
Views: 373

Re: New Tech: Pierce

In order, 1: 3-4 months in the game is still late mid to late game, and there is no setting where someone is going to hyper rush to that tech considering how hard it is to get to and the draw backs rushing to it would incur. Most players in the early stages are not holding fleets that that tech wou...
by CrazynTough Kiwi
Sat 11 Jul, 2020 10:35
Forum: Feature Request
Topic: New Tech: Pierce
Replies: 18
Views: 373

Re: New Tech: Pierce

90% of the servers have players beginning to quit around the time rings are beginning to come into prominence, as that is usually when the big wars break out so you can get the most pre ring profit. It is a goal attainable within three months, without trolling. If it weren't for the specified numbe...
by CrazynTough Kiwi
Sat 11 Jul, 2020 09:11
Forum: Feature Request
Topic: New Tech: Pierce
Replies: 18
Views: 373

Re: New Tech: Pierce

Absolutely not. You'd tear the guts out of shield-raping based on some inaccurate misconceptions you have about the game. The stated requirements are not even late game as you suggested.
by CrazynTough Kiwi
Sat 11 Jul, 2020 05:07
Forum: Feature Request
Topic: AE3.0 and Wormholes.
Replies: 24
Views: 588

Re: AE3.0 and Wormholes.

OG Kush wrote:
Fri 10 Jul, 2020 16:07
Wormholes should not change.

If they do, I need DS to use JG.
Is there any reason to spawn WHs on Antares other than to appeal to the 0 players who have built DS?
by CrazynTough Kiwi
Wed 08 Jul, 2020 05:08
Forum: Antares
Topic: LFG A05
Replies: 10
Views: 302

Re: LFG A05

Talk to SFA, they're pacted with the two strongman guilds in cluster and may be willing to accept you.
by CrazynTough Kiwi
Fri 03 Jul, 2020 15:07
Forum: Antares
Topic: Antares Stronghold Thread
Replies: 61
Views: 4123

Re: Antares Stronghold Thread

o.0? Alright then, no need to get upset. I didn't realize you were running things like that but I'll respect it.
by CrazynTough Kiwi
Thu 02 Jul, 2020 04:59
Forum: Feature Request
Topic: AE3.0 and Wormholes.
Replies: 24
Views: 588

Re: AE3.0 and Wormholes.

Alternatively, if you'd prefer to keep them, make the wormholes cycle far more frequently to offset the stagnation they bring. Something like once weekly.

I support deletion more though.
by CrazynTough Kiwi
Wed 01 Jul, 2020 05:02
Forum: Antares
Topic: Antares Stronghold Thread
Replies: 61
Views: 4123

Re: Antares Stronghold Thread

Erase Bob from 07 and leave it empty or add SFA is ~20 bases is enough. Bob is literally nothing now and THOG are farms.
by CrazynTough Kiwi
Tue 30 Jun, 2020 01:12
Forum: Feature Request
Topic: Alerts in Menu have a number for each tab
Replies: 1
Views: 73

Re: Alerts in Menu have a number for each tab

If people want to ignore annies in favour of chatting it up with mates, that is up to them. Wizard doesn't have to change things up to support them.

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