Guild Maps

This is where the best suggestions are moved to, so discussion can carry on with moderation and be more easily read by the volunteers and development team.

Moderator: Support Moderators

Forum rules
Opening new topics in this forum is not possible, you may only reply to existing topics.

Only users with 50 or more posts can reply to topics.

This forum is moderated, so any posts will have to be approved by a moderator before being published.
Ragnarok Vampire
Junior Member
Junior Member
Posts: 12
Joined: Fri 01 Jul, 2011 18:30
Reputation: 0
Guild: Demonic Spartans
Shadow Wolves
Galaxy: Kappa

Re: Guild Maps

Postby Ragnarok Vampire » Wed 20 Jul, 2011 19:52

CHERUB wrote:I thought you might be from Ixion and stuff lol

Well 100 seems right for me, that spreads it out over many galaxies, but 2 people's opinions don't really mean a lot in the grand scheme of things, maybe we just need to wait for more people to weigh in :P


I can agree to that. By chance though, are you a visual learner? that would have a lot of weight in this discussion, because people like me need to see something in order to start using it. It can be a pain on games like this.

User avatar
CHERUB
Gold Member
Gold Member
Posts: 1234
Joined: Sat 16 Jan, 2010 05:59
Reputation: 18
Guild: [».:.«] § H A D Ø W §
Galaxy: Beta
Location: The WorldWide Banana Convention
Contact:

Re: Guild Maps

Postby CHERUB » Wed 20 Jul, 2011 19:55

yeah I like looking at stuff, but I also like the aspect of having to know how everything is laid out in my head too (weird, I know, but I'm also playing a space spreadsheet game, go figure). So I don't really want to get rid of all the mental figure-it-out work. Though if anything like this ever comes out, it would be really nice if we could attatch notes to the bookmarks that would come up as we click on or scroll over the dot on the map (just like the fleet dots in system map).

» The Shadow is vast .:. it eclipses your Sun «

Stare not into the abyss, for the abyss stares also into you.
Ragnarok Vampire
Junior Member
Junior Member
Posts: 12
Joined: Fri 01 Jul, 2011 18:30
Reputation: 0
Guild: Demonic Spartans
Shadow Wolves
Galaxy: Kappa

Re: Guild Maps

Postby Ragnarok Vampire » Wed 20 Jul, 2011 20:01

CHERUB wrote:yeah I like looking at stuff, but I also like the aspect of having to know how everything is laid out in my head too (weird, I know, but I'm also playing a space spreadsheet game, go figure). So I don't really want to get rid of all the mental figure-it-out work. Though if anything like this ever comes out, it would be really nice if we could attatch notes to the bookmarks that would come up as we click on or scroll over the dot on the map (just like the fleet dots in system map).


Now we got something goin! That would be perfect. There is a lot that I would want from a system like this, and Footnotes are one of them. I would also need that multi-map system you were talking about. It would be very nice to have everything laid out in a seperate map, then one map to put it all together. There would still be a lot to plan in your head though. You would need to go through a lot of calculations for time/distance, and everything else too.

User avatar
CHERUB
Gold Member
Gold Member
Posts: 1234
Joined: Sat 16 Jan, 2010 05:59
Reputation: 18
Guild: [».:.«] § H A D Ø W §
Galaxy: Beta
Location: The WorldWide Banana Convention
Contact:

Re: Guild Maps

Postby CHERUB » Wed 20 Jul, 2011 20:40

True. I suppose that this is getting akin to the 3D ship things tho.

Except for the fact that its actually somewhat useful lol

» The Shadow is vast .:. it eclipses your Sun «

Stare not into the abyss, for the abyss stares also into you.
User avatar
Rayy
Platinum Member
Platinum Member
Posts: 2841
Joined: Fri 23 Jul, 2010 07:39
Reputation: 72
Guild: USSV
Galaxy: Lyra

Re: Guild Maps

Postby Rayy » Thu 21 Jul, 2011 01:43

The fact that you did not mention large key fleets shows you need to relearn how wars in AE work. Bases and such are very small compared to the blow caused by derbing a fleet.

cactuschewer wrote:Traps r good
User avatar
Mike
Game Developer
Game Developer
Posts: 146
Joined: Wed 01 Sep, 2010 16:57
Reputation: 3

Re: Guild Maps

Postby Mike » Thu 21 Jul, 2011 13:06

This is a great request. I personally would like to see more teamwork functions in the game.

User avatar
CHERUB
Gold Member
Gold Member
Posts: 1234
Joined: Sat 16 Jan, 2010 05:59
Reputation: 18
Guild: [».:.«] § H A D Ø W §
Galaxy: Beta
Location: The WorldWide Banana Convention
Contact:

Re: Guild Maps

Postby CHERUB » Thu 21 Jul, 2011 18:07

Did we just get a game developer to post in a game development thread?

What is this world coming to? :nonono

but thanks for the support :biglaugh:

» The Shadow is vast .:. it eclipses your Sun «

Stare not into the abyss, for the abyss stares also into you.
User avatar
Achilles
Retired Moderator
Retired Moderator
Posts: 2403
Joined: Sat 11 Dec, 2010 15:15
Reputation: 33

Re: Guild Maps

Postby Achilles » Thu 21 Jul, 2011 18:39

He is free to do as he wishes. lol, I must concur tho, it is a change from the normal

Go Go Power Rangers!
User avatar
Master of Light
Volunteer
Volunteer
Posts: 1552
Joined: Sat 15 Dec, 2007 20:43
Reputation: 13
Guild: Order of the Blue Eagle
Galaxy: Alpha
Location: England

Re: Guild Maps

Postby Master of Light » Thu 21 Jul, 2011 19:40

I like this idea to encourage teamwork /signed

Nienna wrote:Diplomats have to be pure evil. We have to deal with everyone bawwing at us on and off the boards, forums, etc...
Ilshur
Bronze Member
Bronze Member
Posts: 461
Joined: Thu 09 Apr, 2009 15:05
Reputation: 6
Guild: The original [DREAM]
Galaxy: Ceti
Location: America
Contact:

Re: Guild Maps

Postby Ilshur » Fri 22 Jul, 2011 03:37

I really like this idea, but make sure it would function on the static oldschool map and not just the new UI

This game is boring and needs to evolve.
User avatar
Achilles
Retired Moderator
Retired Moderator
Posts: 2403
Joined: Sat 11 Dec, 2010 15:15
Reputation: 33

Re: Guild Maps

Postby Achilles » Fri 22 Jul, 2011 21:25

moved by request

Go Go Power Rangers!
User avatar
CHERUB
Gold Member
Gold Member
Posts: 1234
Joined: Sat 16 Jan, 2010 05:59
Reputation: 18
Guild: [».:.«] § H A D Ø W §
Galaxy: Beta
Location: The WorldWide Banana Convention
Contact:

Re: Guild Maps

Postby CHERUB » Sat 23 Jul, 2011 04:19

I like this idea, anyone who currently has beef with this idea should probably say something now. I personally believe that it is perfect as is, with the one exception of the 100 bookmarks addition.
Last edited by Achilles on Mon 25 Jul, 2011 07:37, edited 1 time in total.
Reason: Off Topic removed

» The Shadow is vast .:. it eclipses your Sun «

Stare not into the abyss, for the abyss stares also into you.
User avatar
Soundwave
Banned
Banned
Posts: 722
Joined: Thu 21 Aug, 2008 16:42
Reputation: 15

Re: Guild Maps

Postby Soundwave » Thu 01 Sep, 2011 11:18

Regardless maps :

So far i sometimes used maps to show what ppl need to do . Example :

Image


I simply cut my own map from AE , edit it in some program , and repost it on board.

Mybe its possible to do similar thing inside AE? Make option like a [Quote] to cut map out of game and then make it possible to repost it on any board as image. I then can use my own bookmarks to highlight important coordinates and will just put it on announcement. If it could be possible to make such map interactive (so that ppl can click on it and go to bookmarked coordinates , VOILA! simple and effective way of showing situation in any galaxy , inside the guild or to other players via PM.

-

Quiting this *beep* game.

*beep* you all.
The One
Silver Member
Silver Member
Posts: 752
Joined: Sun 12 Feb, 2012 10:35
Reputation: 7
Galaxy: Alpha

Re: Guild Maps

Postby The One » Thu 01 Mar, 2012 04:53

I very much like this idea, It would really help. I think we're all liking it here, haven't seen any negative feedback, This should defiantly be put into the game.

Image
User avatar
Pylinaer
Silver Member
Silver Member
Posts: 610
Joined: Wed 28 Sep, 2011 00:38
Reputation: 10
Guild: [Anime]
Galaxy: Alpha

Re: Guild Maps

Postby Pylinaer » Wed 02 May, 2012 03:05

I read this and only thought of one problem.

It would greatly increase the chances of spying and betraying.

However, I do not know if this is a major issue that should be fixed.

Zoran wrote:
Achilles wrote:whats a cheezburger?

Isn't that the yellow thing you get under your Avatar if you've been bad? :paranoid:

Return to “FR Workshop”

Who is online

Users browsing this forum: No registered users and 2 guests