they are going to turn back... they don't have the balls to actually follow through.Highland Charge wrote:If they want to win they have no choice. They have committed. If they turn back now they have no chance of catching us.
OFACE/ATM's Final Journey
- SilverKnight
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Re: OFACE/ATM's Final Journey
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- Sandcastle Smasher
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Re: OFACE/ATM's Final Journey
Actually in the past these kinda numbers and crash effects havent broken a server.Highland Charge wrote:If they want to win they have no choice. They have committed. If they turn back now they have no chance of catching us.
It shouldnt be hard for either ATM or OFACE to bounce back from this derbs or no. Both guilds will be able to replaced fleet lost in about the same time. The only difference is the end result of IMP having more bases and higher prods.
Most likely it will go back to the same stance as before, IMP having the fleet advantage, just as one guild insted of thinking of IMP and CAD combined.
OFACE and ATM didnt even come out of the crash so bad, looking at the top 20 fleets shows that;
Code: Select all
1 [HGH] Buroma 26,752,675
2 [ATM] Irish Eyes 24,390,770
3 [HGH] Shill 20,598,665
4 [ATM] Kami 2.0 20,561,700
5 [ATM] Grogos 20,432,025
6 [OFACE] RawIron 20,426,425
7 [OFACE] %Aatrun% 20,049,935
8 [ATM] Sardaukar 19,818,190
9 [OFACE] $0u1$ 19,257,460
10 [IMP] Fashion Killa 19,229,850
11 [HGH] Raiden {CAD} 19,164,995
12 [OFACE] MunkyMo 19,100,930
13 [ATM] N00B 18,819,580
14 [OFACE] NESCAFE_3IN1 18,537,135
15 [OFACE] Deathknight(OFACE) 18,496,965
16 [DNA] Ami Kawashima 18,218,010
17 [OFACE] Smitty. (OFACE) 18,197,910
18 [OFACE] Katara 18,104,815
19 [HGH] bloated 17,612,580
20 [ATM] Rafen 17,546,005
OFACE: 8
ATM: 6
IMP: 1
DNA: 1
That's quite an influential thing as long as the people up there are there for good reasons and not for being late on purpose or not wanting to scratch their spaceboats.
Same thing for top 100:
HGH: 11
OFACE: 20
ATM: 25
IMP: 38
DNA: 2
13th: 1
Strip: 3
These numbers are a little more balanced but still quite heavily in the teens favour.
The only way this will be OFACE/ATM's final journey is if they give up and die. But thats up to them to decide.
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Re: OFACE/ATM's Final Journey
00´s , 10´s , half20´s , 40´s , 50´s VS half20´s , 30´s
finally , there is some balance on the server die imp , die
at least now there wont be new topics on forum showing the zerg numbers with pritty colours
finally , there is some balance on the server die imp , die
at least now there wont be new topics on forum showing the zerg numbers with pritty colours
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