June 2014 FMR review - everything death star

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Whis
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Re: June 2014 FMR review - everything death star

Postby Whis » Wed 25 Feb, 2015 20:22

Lead with fighters?

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Re: June 2014 FMR review - everything death star

Postby Winchester » Wed 25 Feb, 2015 20:33

To which the base owner could move strategically to throw off planning, or could use those fighters to cause devastating losses to HC+ fleets as they land.

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Re: June 2014 FMR review - everything death star

Postby Rajam » Wed 25 Feb, 2015 20:37

But the scope of it all is strategy. You do it in active crashes all the time. This just adds the dimension of having to watch out for one specific fleet.

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Re: June 2014 FMR review - everything death star

Postby Winchester » Wed 25 Feb, 2015 20:51

Rajam wrote:But the scope of it all is strategy. You do it in active crashes all the time. This just adds the dimension of having to watch out for one specific fleet.
It's a dimension that substantially increases the risk of initiating a blob crash. We don't need to make crashes harder.

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Re: June 2014 FMR review - everything death star

Postby Rajam » Wed 25 Feb, 2015 20:56

Debatable, especially if DS became "the" ship to have.

This is a thread about DS's though and my main request would be to make ships faster the larger they are. This would make DS the fastest.

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