Recalling already HIVE?

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GundamMerc
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Recalling already HIVE?

Postby GundamMerc » Fri 14 Nov, 2014 03:51

We were getting ready to have some fun, but you just have to ruin it all by recalling. D: Such a tease~

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Re: Recalling already HIVE?

Postby SilverKnight » Fri 14 Nov, 2014 04:01

With that crappy sync, we got a lot of noobs in HIVE that need training on syncing. time to break out the training materials and the Drill Sergeant hat.

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Re: Recalling already HIVE?

Postby Peerless » Fri 14 Nov, 2014 04:35

SilverKnight wrote:With that crappy sync, we got a lot of noobs in HIVE that need training on syncing. time to break out the training materials and the Drill Sergeant hat.

Well doesn't help that entire 20s holds each others hands lol. Good work though, wasnt expecting the numbers you guys managed to pull through with.

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Re: Recalling already HIVE?

Postby Cloud NiiNe » Fri 14 Nov, 2014 08:30

Kind of forced to with you and LotP trying to tag-team us.

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Re: Recalling already HIVE?

Postby Sporting » Fri 14 Nov, 2014 08:39

Next time HIVE and Lotp should try synching to the same LZ together. Otherwise they can't beat 20s now.

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Re: Recalling already HIVE?

Postby Dyo » Fri 14 Nov, 2014 08:58

@Silverknight : the landing wasn't contested, so sync is pretty much irrelevant in your recall...
@Peerless : the fact two clustes are trying to gangbang the 20´s is the only reason the 20's are allied in the first place..

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Re: Recalling already HIVE?

Postby SilverKnight » Fri 14 Nov, 2014 09:22

The landing was indirectly contested.

We saw the mass up at the nearby enemy JG ... when it was below 15 mill, it was still doable. After it crossed 20 mill, recall order was given.

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Re: Recalling already HIVE?

Postby Dyo » Fri 14 Nov, 2014 09:45

And yet my point stand : sync has nothing to do with this...
Also, you bailed out of an even fight... ? What exactly were you guys expecting, I am confused ?

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Re: Recalling already HIVE?

Postby Alecto » Fri 14 Nov, 2014 10:19

Peerless wrote:
SilverKnight wrote:With that crappy sync, we got a lot of noobs in HIVE that need training on syncing. time to break out the training materials and the Drill Sergeant hat.

Well doesn't help that entire 20s holds each others hands lol. Good work though, wasnt expecting the numbers you guys managed to pull through with.


Really? Imagine the numbers if we weren't at threat on both sides of the cluster!

To be fair to HIVE, this sync was much better than last time, just a shame you didn't see it through.

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Re: Recalling already HIVE?

Postby hybholt » Fri 14 Nov, 2014 11:11

SilverKnight wrote:The landing was indirectly contested.

We saw the mass up at the nearby enemy JG ... when it was below 15 mill, it was still doable. After it crossed 20 mill, recall order was given.

you lost because you launched 20 mil fleet into a cluster with 80 mil fleet, it was never "doable" to invade 20s for HIVE just new ways to suicide fleets :)

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Re: Recalling already HIVE?

Postby Zanthus » Fri 14 Nov, 2014 20:03

You absolutely can invade a cluster with less fleet.

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Re: Recalling already HIVE?

Postby Alecto » Fri 14 Nov, 2014 23:29

Zanthus wrote:You absolutely can invade a cluster with less fleet.


You're right, but not when you get scared off when the defender merely matches what you have.

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Re: Recalling already HIVE?

Postby Hellfire » Sat 15 Nov, 2014 00:56

Dyo wrote:And yet my point stand : sync has nothing to do with this...
Also, you bailed out of an even fight... ? What exactly were you guys expecting, I am confused ?

You should know by now HIVE only Fights unless it has HUGE fleet advantage, there shiny space boats are to precious.
ah well they will recall and just beat on COG again

my posts do not relflect that of my guilds, and is my personal opinion
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Re: Recalling already HIVE?

Postby Wlerin » Sat 15 Nov, 2014 01:15

And how exactly would one "know this by now"? There's not exactly a huge mountain of evidence to that end.

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Re: Recalling already HIVE?

Postby Zanthus » Sat 15 Nov, 2014 01:31

Alecto wrote:
Zanthus wrote:You absolutely can invade a cluster with less fleet.


You're right, but not when you get scared off when the defender merely matches what you have.


Why would you land when the defender has as much as you do? You're going to lose.


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