Well, A2.0 is doing fine-ish. In addition to the 2.0 rules, remember also that C was opened too quickly after B, and then Q after C, so the playerbase was spread thinly, either in numbers or in attention span. I suspect this is as much to blame for the reduced activity as 2.0 specific rules have been.SICON wrote:More proof that AE 2.0 is a colossal failure. There's hardly enough people who still play this game and can put up with the ridiculousness of 2.0 to fill up one server, let alone three.
Which is NOT to say that 2.0 wasn't terrible.