TheDanger wrote:Why is it that in this server the philosophy of the top guilds is to occ until people quit? No wonder there is a lot less players in this server. It just ruins the game. nobody wants to play and have fun anymore because there are those select few and you all know who they are that purposely try to ruin the game. especially for new players. I get that it's part of the game and all but where is the challenge in being a lvl 60 who immediately occ's a lvl 30 once they turn? You're not good by any means if you do that. if you really want to show how good you are then face someone closer to your own level and really show them who's boss. not the little guy who JUST got into lvl range. I want this server to be fun and have a fierce competition but not at the cost of ruining the game. Let active players grow so that there is a real competition later on between everyone not just the top few.
Clever Thread, but a few fundamental errors in your questions.
The game had evolved into this state over the years, you can never change years of play instantly, just by asking some questions, some 10 years into AE?
Back as early as Ceti(I havent been around that long, but know people), their wasn't even stronghold groups nor was their even blobs, at the start people would play all over fighting amongst themselves in their galaxies. So even as far back as Ceti when more people started to play, people knew to survive the game they would need to start working with bigger groups and combining all their resources.
Next few servers you had big groups of people starting with one another to work together so they didn't die horribly against other groups of players, team work more or less, plus the blob strategy came into place, which makes sense, why not rally up your ships with your team mates for safety.
I started as a no one in Helion(I still am
), didn't even know their was rank pages, didn't even know their was full cluster guilds/alliances, didn't know what bases to build properly on, didn't know what fleet specs worked best, I got beat down, but I was willing to learn, I ended up getting beat down by a guild called stx, which had some well known players in AE, Addex, Vile, Treason, Hayley, Lyra.. I asked questions folded the guild I was leading in 09 and fell into their guild by a merger, that didn't make me safe, I didnt start next 2 servers with them I started Ixion alone and Juno with a diff group altogether, but after getting to know alot more players, not wanting to play like a dick, I ended up friends and in the same guild of players I was in on Helion, what secured my place with them is activity my willingness to play more servers and I wasn't a douchebag, the trusted me eventually, they are all for not killing off players, not just this group, all groups are the same, they will take you in teach you BUT you have to be willing to want to learn, be loyal, be active, not be a douchebag. Is simple really.
So to answer your question, AE cant change as you are asking because it doesn't exist and never has for years, the game mechanics of any guild/group now, is to win their strongholds by any means necessary, which means perma occing people you don't know, they maybe new players or not, but you cannot leave to chance that these unknown new players will stick to their word and fall into your group, AE has evolved to much now, people cant trust just anybody, because now the game has a huge alliances/spy/suiciders/sekret gate builders style, all to help the sides who wants to win/own the server.
I just don't see AE been able to change anymore, too many people have lost interest to even play it now even if new changes implemented. Anyways that's my story, hopefully it helps you out in your journey tru AE but changes never happens instantly it takes time. So don't expect much from this thread to help you.