Remember the Alamo

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fkabnk
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Re: Remember the Alamo

Postby fkabnk » Sun 07 Feb, 2016 01:48

Well, all in all the fleet losses for PPD was around 17mil and Merc/Rome 30mil. Total derbs in the galaxy was around 17mil, out of which PPD got ~5mil and Merc/Rome the rest.

Overall I'd say PPD lost ~12mil and Merc/Rome ~18mil.

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FrostyGoblin
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Re: Remember the Alamo

Postby FrostyGoblin » Sun 07 Feb, 2016 02:44

Pinochle wrote:Who's winning now?

a little birdy told me this was frosty's recyclers.

Attacker: 11005 ; Defender: 70740
Depends on your definition of winning doesn't it?

Retired servers: N: WTF?, O: sIMPire, P: Royal, A2: xoxo, B2: Ayy, C2: LEWD!, Q: YURI!, D2: LF, E2: 3SUM, F2: PPD, R: Frank, G2: Mayu, H2: STARK, I2: CQC, S: SMUG! | Forced Labour: J2: KS, K2: FTW
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Magnum
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Re: Remember the Alamo

Postby Magnum » Sun 07 Feb, 2016 03:21

FrostyGoblin wrote:
Depends on your definition of winning doesn't it?
Basically PPD won the battle but lost the war. None-the-less, they were more organized and efficient than the other guilds. Sometimes that just isn't enough though. Impressive and good fight PPD.

Currently: L - Teens playground
Ex: WAR, FLEET, NoiSe, STEEL, WOLF, OVER/DREAM, BBW, IMP, Royal, Xoxo/FTW
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Re: Remember the Alamo

Postby FrostyGoblin » Sun 07 Feb, 2016 05:16

Magnum wrote:
FrostyGoblin wrote:
Depends on your definition of winning doesn't it?
Basically PPD won the battle but lost the war. None-the-less, they were more organized and efficient than the other guilds. Sometimes that just isn't enough though. Impressive and good fight PPD.
Sometimes the better team doesn't win.

Retired servers: N: WTF?, O: sIMPire, P: Royal, A2: xoxo, B2: Ayy, C2: LEWD!, Q: YURI!, D2: LF, E2: 3SUM, F2: PPD, R: Frank, G2: Mayu, H2: STARK, I2: CQC, S: SMUG! | Forced Labour: J2: KS, K2: FTW
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SouthOnFir3
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Re: Remember the Alamo

Postby SouthOnFir3 » Sun 07 Feb, 2016 05:37

Lost the war? Idk man, Yea SYN's going to get fat off hitting our bases after Rome/Merc played fodder and got their *beep* pushed in, Maybe some issues down the line for that zerg as im sure many peons will be pissed that the group that did nothing to help gets to farm all the fatty bases. Everything rides on our player base though, we decide whether we continue or not some are bored of this zerg, some want to make it bleed a little more before the next server, lets see if syn will stick true to its word and "eliminate" PPD.

Ps this is how you poke the bear with a stick.

fkabnk wrote: Oh boy, that's some addex level stuff right there.
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Magnum
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Re: Remember the Alamo

Postby Magnum » Sun 07 Feb, 2016 06:41

@SouthOnFir3
Yeah I agree it could cause some problems down the road but who knows. Only time will tell.
And personally SYN needed to be the ones hitting the bases and not the fleets anyways. They are the worst at syncing a launch.
It's just pitiful honestly, and I'm even in SYN. Only a handful of us actually sync during launches. But maybe in time the rest will eventually learn how to launch correctly.

@frosty been a while! How ya doing bro?
Btw you're right sometimes the better guild doesn't win, but personally it's not always about winning. For me It's just making the other guilds in the game truly have to prove themselves. And in the end, as long as you got some lulz and space tears, then I feel the game (server) was worth playing win or lose.
(Just a personal opinion though)

Currently: L - Teens playground
Ex: WAR, FLEET, NoiSe, STEEL, WOLF, OVER/DREAM, BBW, IMP, Royal, Xoxo/FTW
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Re: Remember the Alamo

Postby CrazynTough Kiwi » Sun 07 Feb, 2016 07:41

FrostyGoblin wrote:
Magnum wrote:
FrostyGoblin wrote:
Depends on your definition of winning doesn't it?
Basically PPD won the battle but lost the war. None-the-less, they were more organized and efficient than the other guilds. Sometimes that just isn't enough though. Impressive and good fight PPD.
Sometimes the better team doesn't win.
Sadly yes, but that's how the cookie crumbles. We fought like proper Nord warriors and it was a pretty fun time. We can always rebuild and go back to 1v2'ing Rome and SYN eventually.

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FrostyGoblin
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Re: Remember the Alamo

Postby FrostyGoblin » Sun 07 Feb, 2016 13:47

Magnum wrote: @frosty been a while! How ya doing bro?
Btw you're right sometimes the better guild doesn't win, but personally it's not always about winning. For me It's just making the other guilds in the game truly have to prove themselves. And in the end, as long as you got some lulz and space tears, then I feel the game (server) was worth playing win or lose.
(Just a personal opinion though)
I'm alright I suppose. Checklist this server looks pretty good.

First to level 10 - Check
Get to sim freely in my galaxy - Check
Get to ninja SYN accounts for massive profits as soon as JG's pop - Check
Defend against huge zerg - Check
*beep* *beep* on the forum - Check
Get zerged again - Check
Outplay SYN and farm their SH - Check
Demolish Merc/ROME fleets in 12 - Check

The only thing I didn't really get to do was own the teens, other than that I think I did pretty good this server.

Retired servers: N: WTF?, O: sIMPire, P: Royal, A2: xoxo, B2: Ayy, C2: LEWD!, Q: YURI!, D2: LF, E2: 3SUM, F2: PPD, R: Frank, G2: Mayu, H2: STARK, I2: CQC, S: SMUG! | Forced Labour: J2: KS, K2: FTW
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Re: Remember the Alamo

Postby CrazynTough Kiwi » Sun 07 Feb, 2016 13:56

FrostyGoblin wrote:
Magnum wrote: @frosty been a while! How ya doing bro?
Btw you're right sometimes the better guild doesn't win, but personally it's not always about winning. For me It's just making the other guilds in the game truly have to prove themselves. And in the end, as long as you got some lulz and space tears, then I feel the game (server) was worth playing win or lose.
(Just a personal opinion though)
I'm alright I suppose. Checklist this server looks pretty good.

First to level 10 - Check
Get to sim freely in my galaxy - Check
Get to ninja SYN accounts for massive profits as soon as JG's pop - Check
Defend against huge zerg - Check
*beep* *beep* on the forum - Check
Get zerged again - Check
Outplay SYN and farm their SH - Check
Demolish Merc/ROME fleets in 12 - Check

The only thing I didn't really get to do was own the teens, other than that I think I did pretty good this server.
You forgot kickfarming me mate.

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Re: Remember the Alamo

Postby Mar0vus » Sun 07 Feb, 2016 14:40

FrostyGoblin wrote:
Magnum wrote: @frosty been a while! How ya doing bro?
Btw you're right sometimes the better guild doesn't win, but personally it's not always about winning. For me It's just making the other guilds in the game truly have to prove themselves. And in the end, as long as you got some lulz and space tears, then I feel the game (server) was worth playing win or lose.
(Just a personal opinion though)
I'm alright I suppose. Checklist this server looks pretty good.

First to level 10 - Check
Get to sim freely in my galaxy - Check
Get to ninja SYN accounts for massive profits as soon as JG's pop - Check
Defend against huge zerg - Check
*beep* *beep* on the forum - Check
Get zerged again - Check
Outplay SYN and farm their SH - Check
Demolish Merc/ROME fleets in 12 - Check

The only thing I didn't really get to do was own the teens, other than that I think I did pretty good this server.
First to lvl 10 is pitiful ... I'll do my own!

First to lvl 20 - Check
First to lvl 30 - Check
First to lvl 40 - Check
First to 1 million fleet - Check
First to 2 million fleet - Check
First to Tach - Check
First to Base 12 - Check
First to Base 13 - Check

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FrostyGoblin
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Re: Remember the Alamo

Postby FrostyGoblin » Sun 07 Feb, 2016 14:41

Mar0vus wrote:
FrostyGoblin wrote:
Magnum wrote: @frosty been a while! How ya doing bro?
Btw you're right sometimes the better guild doesn't win, but personally it's not always about winning. For me It's just making the other guilds in the game truly have to prove themselves. And in the end, as long as you got some lulz and space tears, then I feel the game (server) was worth playing win or lose.
(Just a personal opinion though)
I'm alright I suppose. Checklist this server looks pretty good.

First to level 10 - Check
Get to sim freely in my galaxy - Check
Get to ninja SYN accounts for massive profits as soon as JG's pop - Check
Defend against huge zerg - Check
*beep* *beep* on the forum - Check
Get zerged again - Check
Outplay SYN and farm their SH - Check
Demolish Merc/ROME fleets in 12 - Check

The only thing I didn't really get to do was own the teens, other than that I think I did pretty good this server.
First to lvl 10 is pitiful ... I'll do my own!

First to lvl 20 - Check
First to lvl 30 - Check
First to lvl 40 - Check
First to 1 million fleet - Check
First to 2 million fleet - Check
First to Tach - Check
First to Base 12 - Check
First to Base 13 - Check
First to 4k econ -

Retired servers: N: WTF?, O: sIMPire, P: Royal, A2: xoxo, B2: Ayy, C2: LEWD!, Q: YURI!, D2: LF, E2: 3SUM, F2: PPD, R: Frank, G2: Mayu, H2: STARK, I2: CQC, S: SMUG! | Forced Labour: J2: KS, K2: FTW
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Mar0vus
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Re: Remember the Alamo

Postby Mar0vus » Sun 07 Feb, 2016 14:44

FrostyGoblin wrote:
Mar0vus wrote:
First to lvl 10 is pitiful ... I'll do my own!

First to lvl 20 - Check
First to lvl 30 - Check
First to lvl 40 - Check
First to 1 million fleet - Check
First to 2 million fleet - Check
First to Tach - Check
First to Base 12 - Check
First to Base 13 - Check
First to 4k econ -
I got first to 1k, 2k, and 3k covered ;). Didn't prepare for UCs because I used up all my fleet slots for the 12 launch.

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Re: Remember the Alamo

Postby Mc Crane » Sun 07 Feb, 2016 15:42

PPD Boring sui team

Next server pathetic
One month play quitting pathetic :clap:

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Mar0vus
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Re: Remember the Alamo

Postby Mar0vus » Sun 07 Feb, 2016 15:53

Mc Crane wrote:PPD Boring sui team

Next server pathetic
One month play quitting pathetic :clap:
Not as pathetic as needing 5 to 1 to win.

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Re: Remember the Alamo

Postby FrostyGoblin » Sun 07 Feb, 2016 16:00

Mc Crane wrote:PPD Boring sui team

Next server pathetic
One month play quitting pathetic :clap:
In these two months PPD accomplished more than you will do the entire server, get good.

Retired servers: N: WTF?, O: sIMPire, P: Royal, A2: xoxo, B2: Ayy, C2: LEWD!, Q: YURI!, D2: LF, E2: 3SUM, F2: PPD, R: Frank, G2: Mayu, H2: STARK, I2: CQC, S: SMUG! | Forced Labour: J2: KS, K2: FTW
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