The G07 campaign

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Sean Likes Pandas
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Re: The G07 campaign

Postby Sean Likes Pandas » Sun 31 Jul, 2016 15:25

it's k. Not like we are actively farming or anything.

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Re: The G07 campaign

Postby Grapefruit » Sun 31 Jul, 2016 15:42

Having to kill 2million opposition fleet is obviously a large drain on Mayu's resources lol..

& Sean you have 2400 XP so what farming do you refer to?

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Re: The G07 campaign

Postby Sean Likes Pandas » Sun 31 Jul, 2016 15:51

Grapefruit wrote:Having to kill 2million opposition fleet is obviously a large drain on Mayu's resources lol..

& Sean you have 2400 XP so what farming do you refer to?
Your Rank: 162 - Your Combat Experience: 10,027

eh?

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Re: The G07 campaign

Postby Grapefruit » Sun 31 Jul, 2016 16:12

Okay, so you did that in the last 24 hours.. sill not really farming if you had 2400 up to yesterday is it lol.

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Re: The G07 campaign

Postby Sean Likes Pandas » Sun 31 Jul, 2016 16:46

Grapefruit wrote:Okay, so you did that in the last 24 hours.. sill not really farming if you had 2400 up to yesterday is it lol.
"at this point".....

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Re: The G07 campaign

Postby RiptideWarrior » Sun 31 Jul, 2016 17:05

I have clearly been farming most :paranoid:

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Re: The G07 campaign

Postby FrostyGoblin » Sun 31 Jul, 2016 17:14

Grapefruit wrote:We don't even need "everyone".. the teens has practically the same amount of fleet with 20 less members than Mayu at this point.
Okay, so if we take the assumption that the teens is SPAM/GS/HN/BHL, you have 120 members and 25,181,300 fleet. With these your average fleet per member is 209,844.
Mayu at the time has 139 members, 26,785,610 total fleet, and an average fleet of 192,702.

Screenshot for when these numbers were taken:
Image

Now, if that was the only way that we could track how a guild is doing production wise, sure, you are doing better than us. However there is a tiny factor that massively swings it in Mayu's favour.

Experience.

Going of the numbers as of this screenshot the combined effort of the 120 teens members, you have a total of 459,031 experience and an average of 3,825 experience per player.
Meanwhile Mayu has across our 139 members 1,492,108 and an average of 10,735 experience per member.

Image

As you can see if you have a functional brain and a set of eyes, something I'm not entirely convinced you do indeed have, Mayu has a massive lead on the experience front, and if you've ever played this game, something I'm also not entirely sure you have, you would know that experience gain per fleet lost isn't even that close to each other.

To summarize this, not only do we have 19 members more than you, but we are also way better than you and even if we didn't we are still demonstrably better than you.

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Re: The G07 campaign

Postby hideAndSeek » Sun 31 Jul, 2016 19:01

i´m gonna share the solution for this server since 10´s and 20´s clearlly wont get there...

sync a launch to 09 from G10 and G20... fast... you still have some other guilds fleet in 00´s..

warning is done... proceed...

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Re: The G07 campaign

Postby join993 » Sun 31 Jul, 2016 19:28

hideAndSeek wrote:i´m gonna share the solution for this server since 10´s and 20´s clearlly wont get there...

sync a launch to 09 from G10 and G20... fast... you still have some other guilds fleet in 00´s..

warning is done... proceed...
That *beep* won't happen anytime soon. If people can keep up with Natural they'll launch much later. That is if they can keep up and Naturally doesn't launch first.

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Re: The G07 campaign

Postby Grapefruit » Sun 31 Jul, 2016 21:50

FrostyGoblin wrote:
As you can see if you have a functional brain and a set of eyes, something I'm not entirely convinced you do indeed have, Mayu has a massive lead on the experience front, and if you've ever played this game, something I'm also not entirely sure you have, you would know that experience gain per fleet lost isn't even that close to each other.

To summarize this, not only do we have 19 members more than you, but we are also way better than you and even if we didn't we are still demonstrably better than you.
Hmm.. Didn't know this game was won with XP? You do have a huge XP advantage but what does it count for? Nothing at all.. fact is, teens have been gaining on Mayu's fleet as I said earlier EVEN WITH Mayu's heavy recruitment, and fleet wins crashes, not XP.

Besides 40 of Mayu members make up for 970,000 (65%) of Mayu's total XP, majority being 01 and Sega crew, so the other 101 members have an average xp of 5250 which is marginally higher than teens. But again its fleet that wins crashes, not XP. lol.

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Re: The G07 campaign

Postby Ready for War » Sun 31 Jul, 2016 21:51

Commanders, Constraction/production

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Re: The G07 campaign

Postby fkabnk » Sun 31 Jul, 2016 21:59

I mean, if we just take our top 120 players we have almost 2mil more fleet than your 120 players, and that's with way more exp. When I checked a week or so ago the 10s actually had 500k more fleet than us since we had just burnt a lot of SEGA and P.I, so you aren't even building more fleet than us even tho we use way more. It's a shame this server is going to be so easy for us to win, sigh.

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Re: The G07 campaign

Postby Ready for War » Sun 31 Jul, 2016 22:07

On behalf of the whole server, I am really happy that we do accomodate your needs...

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Re: The G07 campaign

Postby Grapefruit » Sun 31 Jul, 2016 22:08

Ready for War wrote:Commanders, Constraction/production
in 2.0 you can have 10 level 6 commanders with 4000xp, 10 level 7 with 6000.. etc. Not not very big advantage from that anymore
fkabnk wrote:I mean, if we just take our top 120 players we have almost 2mil more fleet than your 120 players, and that's with way more exp. When I checked a week or so ago the 10s actually had 500k more fleet than us since we had just burnt a lot of SEGA and P.I, so you aren't even building more fleet than us even tho we use way more. It's a shame this server is going to be so easy for us to win, sigh.
2mil gap that is closing. & Yeah we did have more fleet than you at that point, then you got 30 new members lmfao.

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Re: The G07 campaign

Postby Wlerin » Sun 31 Jul, 2016 22:25

Grapefruit wrote:Hmm.. Didn't know this game was won with XP? You do have a huge XP advantage but what does it count for? Nothing at all.. fact is, teens have been gaining on Mayu's fleet as I said earlier EVEN WITH Mayu's heavy recruitment, and fleet wins crashes, not XP.
XP represents fleet spent, and if it was spent well, credits reinvested into the account. You're claiming to have better fleet production that Mayu, when in fact they've produced far more fleet than your group so far, they've just been using it. I can almost guarantee they've got higher prod than teens (and good luck keeping up current production levels with your bases ravaged).


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