Actual formula:
Debris generated = Fleet Destroyed * (2% * Armour level)
New formula:
Debris generated = Fleet Destroyed * Max(35%, 2%*Armour level)
Code: Select all
Level Actual New
0 0% 35%
5 10% 35%
10 20% 35%
15 30% 35%
20 40% 40%
25 50% 50%
30 60% 60%
35 70% 70%
40 80% 80%