Fleet detection time (new formula)

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Wizard
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Fleet detection time (new formula)

Postby Wizard » Tue 27 Jul, 2010 03:58

The actual fleet detection formula:
Visible when arrive time (in seconds) is less than fleet size.

Have few issues:
- The formula don’t work well with large fleets, example a fleet of 10M size can be detected 115.74 days before arrive, which is a very high value.
- Is hard to move a large fleet without it being spot almost immediately, spoiling a little the game strategy.

Proposed new formula:
Detection time (hrs) = 48*((-200000/(size+200000))+1)

Examples:

Code: Select all

Size = Actual time, New time
1K   =    0.28 h,  0.24 h 
10K  =    2.78 h,  2.29 h
20K  =    5.56 h,  4.36 h
50K  =   13.89 h,  9.60 h
100K =   27.78 h, 16.00 h
200K =   55.46 h, 24.00 h
500K =  138.89 h, 34.29 h
1M   =  277.78 h, 40.00 h
2M   =  555.56 h, 43.64 h
5M   = 1388.89 h, 46.15 h
10M  = 2777.78 h, 47.06 h
The formula can still be adjusted.

If all goes well, this will be implemented in about one week.

EDIT on 2010-08-29: Formula changed to a new one.

Wizard
Astro Empires Administration
User avatar
Wizard
Game & Development Director
Game & Development Director
Posts: 2520
Joined: Sat 27 May, 2006 14:36
Contact:

Re: Fleet detection time (new formula)

Postby Wizard » Wed 04 Aug, 2010 05:00

Implemented.

Wizard
Astro Empires Administration

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