Brotherhood of Steel - [\BOS/] - Ceti History

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Death Smurf
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Guild: BORG - A
SS - B
MOJO (GM) - C

Brotherhood of Steel - [\BOS/] - Ceti History

Postby Death Smurf » Mon 12 Feb, 2018 21:02

2007

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Notes: The training guild for BOS was "Vault 13". It also had a splinter guild called "Eastern Faction" too.
Last edited by Death Smurf on Tue 13 Feb, 2018 05:50, edited 1 time in total.

Ceti Historian:
> The Ceti Historian
* Has received a R/L death threat about AE (gimme the e-tears!)
User avatar
Death Smurf
Gold Member
Gold Member
Posts: 1232
Joined: Tue 24 Feb, 2009 04:23
Reputation: 42
Guild: BORG - A
SS - B
MOJO (GM) - C

Re: Brotherhood of Steel - [\BOS/] - Ceti History

Postby Death Smurf » Mon 12 Feb, 2018 21:04

2007 guild list

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Ceti Historian:
> The Ceti Historian
* Has received a R/L death threat about AE (gimme the e-tears!)
User avatar
Death Smurf
Gold Member
Gold Member
Posts: 1232
Joined: Tue 24 Feb, 2009 04:23
Reputation: 42
Guild: BORG - A
SS - B
MOJO (GM) - C

Re: Brotherhood of Steel - [\BOS/] - Ceti History

Postby Death Smurf » Mon 12 Feb, 2018 21:10

Advocate Generals:
Xena and Fleischier
Diplomat:
AkatsukiItachi

Trade Officer: Pang Tong


We work hard and have fun doing it. We are also survivors of the nuclear holocaust that destroyed Earth.


[\BOS/]


TRAINING GUILD = [~BOS~]



-=-=-=-=-=DIPLOMATIC TIES=-=-=-=-=-

Homepage: http://youtube.com/watch?v=WkBNKa2KXZE

Forum: http://boscentral.forum5.com


Internal Info
Guild Policy
=-=-=-=-=-=-=-=-=-=-=-=-=-=
• Show respect for the ~BOS~ leadership and fellow guild members.
• Show respect for fellow AE players even if they do not show you respect.
• You may attack solo players or guilds with 20 members or less except for those small guilds that have Mutual Defense Pacts with guilds in the top 25. If you violate this policy you will be kicked from the guild.
• You may only pilladge SMURF trade routes. Pirating an other trade routes is only to be done when authorized by a Senior Officer. Failure to receive authorization may result in you being kicked from the guild.
• Stealing debris is unacceptable and is considered the same as pirating and will be treated as such.
• If you attack any other guild and we are not at war with them, without permission from a senior officer, you will not receive help and you will be kicked from ~BOS~.
• Defense and fleet minimums will be set which you are expected to meet.
• Economy and level minimums will be set which your are expected to meet.
• We will always help free your bases if you send the locations to an officer.
• If you do not meet the minimum requirements you will be kicked from the guild.
• Send your base coordinates (old and new) to the Coordinators. Failure to comply and you will be kicked.
• If you do not log on for 4000 minutes (~3 days) without warning you may be kicked.

Leadership
=-=-=-=-=-=-=-=-=-=-=-=-=-=

General***** : AL-X
General*** : Fleischier
General*** : Xena
Diplomat : AkatsukiItachi
Inspector : Tipsy Weasel
Coordinator : Moob and vvars
Chief of Staff : Torchflame
Trade Officer : Pang Tong
Gate Keeper : Gideus

Rankings
=-=-=-=-=-=-=-=-=-=-=-=-=-=
ECON
• 1500 + 1Mil+ Fleet + lv35+ & DEFENSES = Transfer
• 801 – 1499 = Squire
• 401 – 800 = Senior Initiate
• 0 – 400 = Initiate

Treaties
=-=-=-=-=-=-=-=-=-=-=-=-=-=
MDP, ToA, BloodPact, Friends or NAP means that guild or player must not be attacked, KoS means you may attack them at will. NAP's listed with a * afterwards : along with an agreement that allows attacks on members bases that do not have at least 2 levels of turrets and 100 fighters.

Base Defence:
=-=-=-=-=-=-=-=-=-=-=-=-=-=
Fleet Requirements:
Always have approximately 25% of 1 days credits in fighters. (E.G. 1000 credit/hr = 24,000 credits/day (*25%) = 6,000 credits = 1200 fighters)

Turret Requirements:
All turret levels are based on your economy when you are no longer under your 7 day protection
• (101-300) 2 Ion turret
• (301-500) 2 Ion, 2 Photon
• (501-1000) 3 Ion turrets, 2 Photon, 1 Disruptor
• (1000- 1499) 2 Photon 1 Disruptor, 1 D shield
• (1500+) 2 Disruptors 2 Deflections sheilds

Command Centers:
Keep Between 10-20 Command Centers on each base. The more the better. Though we want a bare minimum of 10 on each base.

Ceti Historian:
> The Ceti Historian
* Has received a R/L death threat about AE (gimme the e-tears!)

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