Request to add a new JG rule

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naethel
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Request to add a new JG rule

Postby naethel » Wed 24 Aug, 2016 13:29

I've looked into the FMR list, and while there are plenty good requests, i've always wondered how the game would become if, when a JG is occupied, it will serve the occupier or his guild fleet.It's not a feature it's a rule change, and it would dampen those solitary lvl 2091875402 jumpgates built on the umpteenth multi account, classically occupied by the SH guild of ## galaxy. I mean it would serve a purpose in the end and also lead to weird outcomes like "ok the enemy has this jg over there but it's not defended at all, i'll occupy it for a second to obtain the JG and gtfo from this ninja OP kthx for the derbz" or even better "hahaha this galaxy is plenty of asae multis, i'll hop on this planet to ninja that other base in 21 minutes"

And finally would also become useful in or after crashes. The original owner would still have ofc the choice to destroy the JG completely and get rid of the problem from the root, and maybe start to play a normal account, but imo it would lead to a major change in the game and we would basically see high level jumpgates rise only if well defended for the whole game, and not because even if you're perma occupied you're a PITA for the enemy and "friends will come in a year or two". And in general ASAE would serve smth finally because their jumpgates would see some real fleets lol.

i'm not joking, except for the asae part, they would prolly change their attitude to the game and it would also be something imo. Of course if i'm missing something enormous tell me, but as someone said we're seeing a server every 3 months, at least change the rules in one or two, not necessarily this JG thing that i thought in 10 minutes :P

IrishEyes wrote: I'm not the guy who needs a huge fleet and player advantage to win.

8-)
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Wlerin
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Re: Request to add a new JG rule

Postby Wlerin » Wed 24 Aug, 2016 13:40

No.

I haven't seen this idea in a while but it was proposed often enough in the past (here's one example) to make it onto the FMR, albeit worded rather vaguely:
FMR wrote:Using the jumpgates of any base that is not in your guild



Also this is one of the "bad" FMRs, not the "good but proposed every other day" FMRs.

naethel
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Re: Request to add a new JG rule

Postby naethel » Wed 24 Aug, 2016 16:03

I've read that one but I didn't think it meant the same thing. Well then i just hope they change the rules using some more well thought requests, because the last thing i said stands, spitting every 3 months the same ole server ain't useful imho and leads nowhere, the ideas are a lot and it's just a waste to ignore them without even trying.

IrishEyes wrote: I'm not the guy who needs a huge fleet and player advantage to win.

8-)
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xantonin
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Re: Request to add a new JG rule

Postby xantonin » Wed 24 Aug, 2016 19:27

naethel wrote: even better "hahaha this galaxy is plenty of asae multis, i'll hop on this planet to ninja that other base in 21 minutes"

lul wut?

ASAE multis? That's all sorts of funny.

Because if it's true, they're doing it wrong.

And if it isn't true, it's backasswards.

naethel
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Re: Request to add a new JG rule

Postby naethel » Thu 25 Aug, 2016 18:41

xantonin wrote:lul wut?

ASAE multis? That's all sorts of funny.

Because if it's true, they're doing it wrong.

And if it isn't true, it's backasswards.

It's not true, i was kidding. :dance:

IrishEyes wrote: I'm not the guy who needs a huge fleet and player advantage to win.

8-)
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Wlerin
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Re: Request to add a new JG rule

Postby Wlerin » Fri 26 Aug, 2016 12:54

xantonin wrote:
naethel wrote: even better "hahaha this galaxy is plenty of asae multis, i'll hop on this planet to ninja that other base in 21 minutes"

ASAE multis? That's all sorts of funny.

They're not run by ASAE, they're just in ASAE.

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SEWI
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Re: Request to add a new JG rule

Postby SEWI » Sun 11 Sep, 2016 02:36

we kick all multies we find....send me their ids if you got a reasonable suspision i didnt detect yet so i can investigate.

Same name...same guild...all servers... :biglaugh:
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Re: Request to add a new JG rule

Postby Constantine » Sat 10 Dec, 2016 03:27

we definitenly should get behind this. I would love to attack and defend jump gates, and actually have a purpose on this new server

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blahblah
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Re: Request to add a new JG rule

Postby blahblah » Sun 11 Dec, 2016 01:16

SEWI wrote:we kick all multies we find....send me their ids if you got a reasonable suspision i didnt detect yet so i can investigate.


there many multis in ASEA
they are used to feed other accounts
and locate targets that loose protection in asae
find fleets ect ect ect
you should kick any account that is perma occed or just
happens to be close to other guilds JGs
otherwise you are just making it a lot harder for the real players

giving AE the bird since 2009
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SEWI
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Re: Request to add a new JG rule

Postby SEWI » Sun 11 Dec, 2016 03:40

i should kick myself.....hmmm

just ids please....LOL

Same name...same guild...all servers... :biglaugh:

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