New Defences
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New Defences
We need new defenses to help balance out the defensive aspect of the game with the offensive aspect, for instance, I think you could add disruptor arrays which would be in space or photon arrays.
- Winchester
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- The Monarch
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Re: New Defences
I'm sure you'll be glad to know disruptor turrets and photon turrets were happily implanted when the game launched 11 years ago...
Besides,
/lrn2startrek
Disruptor arrays were a weapon attached to Romulan & Klingon ships, not necessarily a defensive structure.
Besides,
/lrn2startrek
Disruptor arrays were a weapon attached to Romulan & Klingon ships, not necessarily a defensive structure.
What can I do to you that life hasn't already?
- NocturnalOmega
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Re: New Defences
I kinda agree, we do need new features/structure etc to aim for as a lot of players are pretty much close to completing tech requirements for the current structures.
It would be nice to have something new to aim for, if it be new units/defenses or other structures so be it, but lets face it, it won't happen.
Wizard does not appear to care about how this game is going/attracting new players or keeping the older players who have nothing to aim for..
It would be nice to have something new to aim for, if it be new units/defenses or other structures so be it, but lets face it, it won't happen.
Wizard does not appear to care about how this game is going/attracting new players or keeping the older players who have nothing to aim for..
Re: New Defences
Some new defences
Something between prings and God .
Call it um Thor's hammer
Should keep the farms happy .
Something between prings and God .
Call it um Thor's hammer
Should keep the farms happy .
giving AE the bird since 2009
- NocturnalOmega
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Re: New Defences
Whilst new defenses/ structures & tech would be nice n maybe get players interested again as it would give us something new to aim for, we all know it wont happen.
Re: New Defences
I think a defense that generates a constant damage to an occupier would be good. Something that hit at the XX:15 and XX:45 marks. Or a tech that allowed current defenses to do that.
- The Monarch
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Re: New Defences
Being active and having fleet pop out of production at regular interverals is just as effective, and it actually encourages people to be active to clear the occ.Whis wrote:I think a defense that generates a constant damage to an occupier would be good. Something that hit at the XX:15 and XX:45 marks. Or a tech that allowed current defenses to do that.
What can I do to you that life hasn't already?
Re: New Defences
Having defences being regenerate slowly under occupation and being able to use that as well as your fleet might work .
giving AE the bird since 2009
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Re: New Defences
Don't agree having a defense that damages the occupation force is needed
That's what spawning fleet is for
That's what spawning fleet is for
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