New Tech for Auto Scouting

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Philosopher Cody
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New Tech for Auto Scouting

Postby Philosopher Cody » Thu 01 Feb, 2018 21:58

How about a technology that lets a player use more than 3 scout ships in auto scout mode? Could be for every 5 levels of an existing technology like computer, or another new independent tech. Maybe each level reduces the waiting time by 10 seconds per level, and one extra auto scout ship per every 5 levels of tech.

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SEWI
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Re: New Tech for Auto Scouting

Postby SEWI » Fri 02 Feb, 2018 15:30

a decent guild has all the server scanned in 3 dayz....mutliple times...whatz your isue?

Same name...same guild...all servers... :biglaugh:
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Re: New Tech for Auto Scouting

Postby swearengen » Fri 02 Feb, 2018 18:43

SEWI wrote:a decent guild has all the server scanned in 3 dayz....mutliple times...whatz your isue?
THen whats your issue?
cause u dont have it all scanned multipe days

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Lazy Titan
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Re: New Tech for Auto Scouting

Postby Lazy Titan » Sat 03 Feb, 2018 23:19

SEWI wrote:a decent guild has all the server scanned in 3 dayz....mutliple times...whatz your isue?
maybe and just maybe that its not all about "decent guilds" (depends on your interpretation of the word) , borumers should stop thinking they are the center of the world

Trouble maker , have a long and continuous history in making enemies / haters whatever , still intending to make a lot more because i get bored and i want *beep* and giggles
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SEWI
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Re: New Tech for Auto Scouting

Postby SEWI » Sun 04 Feb, 2018 01:30

actually at the center of the galaxy one should not be....:)

check your autoscouted maps and admire ASAE superior distribution.,...:):)

Same name...same guild...all servers... :biglaugh:
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Uncle Ben
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Re: New Tech for Auto Scouting

Postby Uncle Ben » Sun 04 Feb, 2018 07:05

SEWI wrote:actually at the center of the galaxy one should not be....:)

check your autoscouted maps and admire ASAE superior distribution.,...:):)
Good evening ladies and gentlemen, and welcome to episode 854 of "Sewi knows best"

He Himself was going to complete the post quoted above, but unfortunately he didn't quite find the time in his busy shedule of winning every game ever in every server ever.

What he actually ment was: "Actually if one has a vagina, and so do all his guild members, and one does not ever wish to have quick access to all farms in a galaxy (SO NOT ASAE!) and one needs protection from choosing strategic base building locations even though one is already protected by level protection, then at the center of the galaxy one should not be."

...

SUE WEE ... SUE WEE ... SUE WEE ... SUE WEE ... SUE WEE ... stop it.

edit: ps: This quick snapshot of Andro 26 proves you're a big fat lying ... erm ... cOunt.

Image

Image
I've personally accomplished the spaying of TWO mods who tried to mess with my TT. ANY MORE CANDIDATES!?
swearengen
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Re: New Tech for Auto Scouting

Postby swearengen » Sun 04 Feb, 2018 08:00

Uncle Ben wrote:
SEWI wrote:actually at the center of the galaxy one should not be....:)

check your autoscouted maps and admire ASAE superior distribution.,...:):)
Good evening ladies and gentlemen, and welcome to episode 854 of "Sewi knows best"

He Himself was going to complete the post quoted above, but unfortunately he didn't quite find the time in his busy shedule of winning every game ever in every server ever.

What he actually ment was: "Actually if one has a vagina, and so do all his guild members, and one does not ever wish to have quick access to all farms in a galaxy (SO NOT ASAE!) and one needs protection from choosing strategic base building locations even though one is already protected by level protection, then at the center of the galaxy one should not be."

...

SUE WEE ... SUE WEE ... SUE WEE ... SUE WEE ... SUE WEE ... stop it.

edit: ps: This quick snapshot of Andro 26 proves you're a big fat lying ... erm ... cOunt.

Image
im sure you are posting this for fun
id hate to think you did it for other reasons

Dont worry thou he is unable to understand or comprehend common sense

He likes to think because it take because it takes them 3x the players to accomplish the same thing
So therefore he thinks hes correct

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Uncle Ben
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Re: New Tech for Auto Scouting

Postby Uncle Ben » Sun 04 Feb, 2018 08:08

The description you just made of him is giving me serious suspicions good ol' Seweri is in fact a mongoloid. Which would obviously mean he will continue throwing ish around until he dies, and there's no cure. Until I can make a clear diagnosis however, I will battle on for a horse manure free inturwabz.

HASTA LA VICTORIA SIEMPRE

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I've personally accomplished the spaying of TWO mods who tried to mess with my TT. ANY MORE CANDIDATES!?
swearengen
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Re: New Tech for Auto Scouting

Postby swearengen » Sun 04 Feb, 2018 08:14

Uncle Ben wrote:The description you just made of him is giving me serious suspicions good ol' Seweri is in fact a mongoloid. Which would obviously mean he will continue throwing ish around until he dies, and there's no cure. Until I can make a clear diagnosis however, I will battle on for a horse manure free inturwabz.

HASTA LA VICTORIA SIEMPRE
Knock yourself out bro lol

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SEWI
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Re: New Tech for Auto Scouting

Postby SEWI » Mon 05 Feb, 2018 02:22

yep...keep throwing mud...because thats the only thing your good at......farmer boyz.

Same name...same guild...all servers... :biglaugh:
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Uncle Ben
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Re: New Tech for Auto Scouting

Postby Uncle Ben » Mon 05 Feb, 2018 06:35

I'm good at plenty of stuf. :neutral2:

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I've personally accomplished the spaying of TWO mods who tried to mess with my TT. ANY MORE CANDIDATES!?
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Philosopher Cody
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Re: New Tech for Auto Scouting

Postby Philosopher Cody » Sun 04 Mar, 2018 17:13

For those that say that Wizard does not listen. He is doing the 1 extra scout ship per 5 levels of computer tech. So this forum works at getting thoughts out there.

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Re: New Tech for Auto Scouting

Postby ashtraynaut » Thu 08 Mar, 2018 02:03

instead of just doing this earlier like.....when they implemented this stuff....
but no. they change this and adjust it whenever.


had he listened to the players he would have done this scout option YEARS agao.
and when he does this, he is barely able to do it right at once.

so no. way too late and always half work that needs to be worked on again when he implements it. :neutral2:
i am a bit annoyed, i upgraded for last month and not this month, i could have scouted twice as much with this 'updated' version.

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Re: New Tech for Auto Scouting

Postby Whis » Fri 30 Mar, 2018 19:44

All games, even the large mobile apps, make game changes and rebalance after launch.

Auto-scout ship numbers were balanced based on several factors, one of them being feedback.

I suggest the community keep giving feedback on what works and what doesn’t so the game can continue improving.

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