Pass unit controls.

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Gysi
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Joined: Thu 12 Oct, 2023 14:56

Pass unit controls.

Postby Gysi » Mon 23 Oct, 2023 13:27

Here's an idea all of you would benefit the most from. Why not pass certain unit's control including movement and attack to another user for some period of time. Or two users share control on the same unit. You can apply this to guilds first.

In the database it can share different owners. or make different table, I'm pretty sure you use mysql and you have user id as control point.

(As for anyone reading this is possible, almost anything can be implemented in AE, especially this stuff to have an unit multi-controlled, heck owner could have introduced wormhole and different warp speeds or top portals even earlier in 2010 or even 2007 in the inception of the game, but the reason why this didnt happen remains to your judgment, atm this forum is too politically correct to present the real possible reason why most of the ideas aren't implemented.)

Since we can see what other guild members scouts, we may also control certain units player allows them to be controlled.

imagine having this sort of thing enabled, would allow the certain unit to be used 24/7, when the player is offline. Other guild mates can use it. Or why not even lend it for real and change owner. Eg. selling units.

In real life you can check history that this sort of thing happened, especially under allied armies even though they were of different nations they had one single ruler. Or, selling warships. why isn't this stuff available in this game too? or it's because the game mechanics are too rigid and static, and basically, this is not a serious game(tm) but a run off the mill mmo from 2000-2010..

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