I am a bit biased because I am a business student and I see Astro Empires as a business as well as a game.
I dont claim to know everything just because I am studying for it.
But I do know some things about business and some things about being a devoted player to this game.
Keeping that in mind I would like you to hear what I have to say about AE.
In order to make AE fun and worthwhile it needs more players.
AE is becoming very toxic and more polarized.
I believe we are seeing the end of AE right now because in the servers Typhon and Mystic the same teams have reappeared again and the alliances are the same, with exception to a small minority of players that do not fall into these "zerg guilds" and exception to ASAE which is basically a guild where the GM dictates how you ought to build your account and what to do with it; If you dont like it you can play AE like farmville because either way they share the same fate of being food even to the non-aligned.
Zerg tactics are making AE a bad game. They have been going on for quite a while and now it is finally settled. There are so few players on AE they either belong to zerg group A or zerg group B. At least in the older servers there were more groups to choose and those groups made and broke alliances and made the game seem unpredictable and interesting... But now no... Its a toxic mess where they each want each other's throats.
Zergs make it difficult to enjoy the game but they only exist because there is a low player base.
And the problem with zergs is they reduce the playerbase even more as once loyal players decide to take a break or give up on AE.
I am pretty sure I know what caused AE to lose a lot of players in the first place...
It was not punishing cheaters.
I took a +400 day break off AE after a terrible experience with one of your staff who replied to my email about cheaters.
If you allow cheating, players will leave.
When there are a few players they will rely on zerg tactics.
When they rely on zerg tactics even more people will leave.
When all that's left is cheating zergs they will slowly stop playing because who could play in that kind of community?
With a very very low player base and the only players left are toxic jerks no new players will be interested in wasting their time here.
Eventually you end up with a dead game.
If you stuck long enough to read through that youre probably wondering about the title.
Well here it is:
It is too difficult for free accounts to play AE under the caps they are put under.
maxing 5 anti matter and 5 MLPs makes sense.
But max 5 nanite and terraform? thats really bad.
I recommend buffing it to level 9 or at least give upgrade rewards for sharing AE on FB or completing surveys... Something where they are given a chance to upgrade even for just a week so they at least have periods to expand their base count and upgrade important structures.
I am sure there is a lot of data and info you could collect to make the game better by doing them anyway.
By making free accounts easier to play more people will remain on AE.
With more people you will naturally attract even more people.
Either by them bringing their friends or having a developed community capable of supporting and being friendly to new players.
Parts have been snipped out, as they contravened the forum rules on discussing bans/suspensions
12.1 – Warnings, suspensions and bans are not to be discussed on the forum. Such matters shall remain private between Astro Empires and the user.