Helion Politics History

User avatar
Spamhead
Volunteer
Volunteer
Posts: 8626
Joined: Wed 13 Jun, 2007 20:19
Guild: E:3SUM
F:MODS
I:PEACE
Galaxy: Fenix

Helion Politics History

Postby Spamhead » Fri 23 Apr, 2010 19:11

The server started with, as in many servers, several top guilds all of a very different calibre. The lowers primarily contained stx and TFO, both occupying 00-02/03. TFO were quite simply a zerg guild and had something like 150+ members with terrible averages. stx, originally led by Vile, then Treason, now Hayley, now back to Treason (confusing) on the other hand were considerably smaller with much more skilled players. Naturally, stx won out with very little conflict needed and took their place in the lowers.


HOLY took up 05, little competition, not much to be said yet.


CMFs and ITE were the biggest two guilds in 06 with the only competition being ECP-X and CoRE (who actually had more players than ITE and a similar to number to CMFs but weak averages and no real strength), both of which were smaller than CMFs and ITE.


07 was claimed by AAAA with CoRE and BoP providing some competition.


Malum took up 08 and 09. They were a fairly strong guild with good averages and strong players, but they kept to themselves for a long time, with little being known of them. WHY! and BoP were their competition in 08, while in 09 they had BASES and STEEL to deal with.


WHY! made 08 and 09 their home, but suffered when stx cleared out the lowers. They are believed to have either relocated or merged with BASES.


Next: the teens... well, easy to do their history in all honesty. They are a pre-arranged powerblock of 3 guilds, H-IV occupying 10-11/12 and originally led by Eyezer, then Loki and now Ikata, 187 occupying 12-13, led by Tupac Shakur aKa True Justice and finally 5150 occupying 14-15 and later 16, led by SiN though he left for a short time a was temporarily replaced by Dr. LoLing. H-IV and 187 originally had some problems with locking down their galaxies as a result of a guild called A'A. However, while backup was being arranged as well as a full scale invasion by 187/5150, H-IV began to take control in 10-12 while 187 dominated H13, with very little need for help. 5150 also had a small amount of trouble in H15 with TBC who put up a small resistance but were managed easily enough.


Also in the teens, but not a part of the teens block, was RAMBO, who occupied 18. They then invaded H19, home of BrB and won with ease, absorbing the best of BrB. War was imminent in the teens and so RAMBO attempted to gain the upper hand by invading H15 before H-IV and 187 could come to the aid of 5150. Unfortunately, as a result of 5150 allowing RAMBO to land instead of contesting the landing as RAMBO had originally hoped, RAMBO stuttered and enough time was given for some reinforcements to arrive and RAMBO was crashed. Then 187 plus some H-IV and 5150 headed into H18 where they won another battle. After some farming, RAMBO eventually relocated to the 40s, with some of their better members joining the teen block.


Next the 20s. First there's MD, who occupy 20-23. A lot of members but not bad averages either, they know what they're doing. They started off at ~80 members but very quickly swelled to ~120 Didn't have a great deal of trouble locking down their galaxies from what I've heard, [-)X(-] Derb Hunters contested 21 and 22, while [BACON] contested 23, but the better players of both guilds ended up merging into MD. MD did split into MD and PPG (now known as DREAD) but the two guilds keep good relations. MD are led by Bombay while DREAD are led by Lu Bu.


RD began in 24 and pacted the local power DD, who claimed 24, 25 and 26, to ensure quick growth. RD have constantly had strong averages but until recently haven't had the members to be a lead guild. This is changing and they've now become one of the top guilds.


DD had small trouble with UFP in H25 at the beginning of the server but eventually UFP decided it was best to relocate to H48 and DD were able to grow without issue.


MD, RD and DD all now form the 20s block (otherwise known as D/D/DD), with a solid alliance and while there are rumours about tensions between RD and DD, these are not confirmed.


In the upper 20s we have/had VIVA. Not a part of the 20s block, they have been invaded by all 3 big 20s guilds and come out worse for wear, despite their strong reputation. They have now essentially disbanded with the majority of members merging into DREAD and MD.


BoW has become something of a training guild for the 20s block and are located in 27-29.


In the 30s there are 3 guilds to talk about: ~NI~, SPORK, and CARE (previously Pub-E). Pub-E and SPORK were originally pacted with Pub-E having ~NI~ as a NAP and many assumed that they would form a 30s block. However, relationships broke down and SPORK together with ~NI~ invaded Pub-E.


There was also [~DAC~] who warred [NWO] for control of 33 and 34 and forced the split between [NWO] and [MYHM]. F5 controlled 35 and as a result of [MYHM] not being able to get fleets up there, the two merged to form SPORK.


The 40s are still organizing themselves. GOON (who recently merged with CARE) have the uppers 40s, WOLF have presence throughout the 40s, STEEL are in H40, =I= who are allied to STEEL have influence in 40 and 41, WHY! have bases in 42, Circa have bases in H43, BoH are in 44, as are FALL and SPORK have a presence in H42 as a result of a merge with DoA.


Evidently there is a lot more conflict and diplomacy to be done in the 40s.


The 50s...

Here is an account which has yet to be 100% confirmed, but it's the best available currently:


-Some DDD players deleted accounts from the 20s to restart in the 50s to take H50-52 the day they opened.
-H51 started w/ 3 guilds: DDD, AoS, and HnH. HnH and AoS merged and fought DDD. With SPORK and NI's help (and a few members of stx/5150/H-IV, DDD was pushed out of H51 for the most part (they still have bases in H51, but no fighting).
-H50 is now DDD, H51 is NECRO (formerly HnH) who have merged with [CH] from H54
-SMITE started in H52-54 to attempt to be an elite guild. Their H54 members (most if not all I believe) joined CH - a small guild of mainly experienced players who started there.
-SMITE merged with =DE= to start 3D, which became WRATH and now ACAB. Their strength was bolstered by a number of relocations from [187] fleeing Stx.
-ACAB currently controls H52-53 - their holdings in H57-58 are now very small
-H54 was controlled by CH who have merged with NECRO. There is a small [GE] presence.
- GE relocated from the 30s and 40s to try and set up in H54, H55 and H56. They are the dominant guild in terms of bases in H55 but have mostly been forced out of H54 and H56.
- A number of relocates joined [RD] and mainly set up in H55. [RD] visited to help them establish themselves, and most [GE] fleets left.
- H56 is dominated by WOLF - both new starts and some relocates. WOLF merged with NINJA - a local guild in H56 and H57.


stx invaded HOLY and won. stx invaded all of the lowers and well... won. They dealt with JUDGE, TFO, HOLY, CMFs, LAG, Re, and BASES, the majority of which disbanded, relocated or merged, with the exception of CMFs and LAG who merged to form EPIC, a guild still putting up some resistance against stx, but stx essentially have free reign over 00-09.


CMFs avoided early politics, focussing on taking out the competition in their home galaxies. As a result, they fell into simming. AAAA also focussed on cleaning out house. Malum were heavily resisted by WHY! in 08 who refused to give up fighting and BASES in 09 who slowly gained the upper hand in that galaxy. WHY! were ignored for the most part and Malum focussed on locking down 09, eventually looking like defeating BASES. Malum moved into 07 to expand. BoW and many of AAAA merged to form Hwy79 (later LAG), with the remainder of AAAA restarting in H39 to form part of Pub-E. Upon landing in 07, Malum took heavy losses and had no jump gate. In their abscence, BASES and STEEL were able to once again gain the upper hand in 09. Once a jump gate was obtained, Malum headed to 08 and then to 09, but were baited into returning to 07 before landing in 09. ITE then merged into Malum in attempt to strengthen their hold over 06 and increase their chances of survival. As a result of these mistakes and this merge, many active members of Malum left to form -Re- who allied with Hwy79. The two quickly gained an upper hand over Malum (now renamed SAD). With some use of dirty tactics, -Re- were able to win two major blob crashes in 08, while Hwy79 blew up inactives in 07. The remnants of SAD merged into -Re-, BASES or HOLY.


WHY! still exist in 08, building fleet and then sending it to aid their efforts in the 40s.


The teen block have made a few launches to the 20s, usually under the name of MMPR, but these have all recalled. They have also made launches to 08 and 09 but again, these launches were forced to recall.


The 20s and stx have allied to counter the teen block and have invaded a number of times, crashing a 187 blob on the WH one of these times.


UFP fought GOON for a while but eventually worked together to fight RAMBO (later DZR), who had relocated to 48/49. UFP/GOON won out (after DZR were backstabbed by WOLF) and now share H48.


187 have split into 2 or 3 guilds or something but they like each other or not... (honestly, I don't WANT to ask TJ wtf happened there, it was pretty messy).


~DD~ split into two guilds, ~DD~ and LOGIC to increase activity and strength in ops. The guilds have a LAP, allowing hits for profit.


stx, currently called RUIN, spent a lot of time in H19. They then launched a full invasion on the teen block, launching first to H15 and then to H14. Both of these times, the majority of 5150 fleet managed to escape to H13, where they blobbed with 187. However, SiN then signed a CF with RUIN, leaving 187 and H-IV to themselves. 5150 dropped their alliance with 187, while maintaining a blood pact with H-IV.


187 then suffered some internal issues starting when Rafen who was in 5150 at the time suicided on TJ. TJ then ordered all mobiles on the H13 blob that had the 5150 tag to be blown up, despite several members of 5150 being in 187 at the time. This caused some fuss and one member was kicked and had his fleet blown up. He then joined RUIN.


After this, RUIN launched to H13, but 187 and H-IV escaped to H10. RUIN followed them, but 187 and H-IV have launched un-coordinatedly into H08 under the tag DFWU, where they face little contest as a result of the majority of RUIN's fleet being in the teens.


RUIN, composed primarily of RUIN and LOGIC with 2-3 members from MD and DREAD respectively crashed the DFWU fleets in 08. RUIN lost: 67,866,785, DFWU lost: 94,386,515 with 79,016,613 debris being made.


A faction of ACAB broke off and started Rx. This more or less split ACAB's fleet evenly in 1/2. Rx merged into NECRO and it would appear that H42-43 are now NECRO strongholds, giving them control over H41-44.


LOGIC, DREAD, MD and RD have dropped pacts with DD, hitting them wherever and whenever. This is still slightly hazy. All guilds have apparently maintained a LAP and are hitting for profit frequently.


NECRO went on a farming raid into WOLF territory in the 50s that was mildly successful. WOLF decided to come and attack NECRO in their stronghold, but had 4 failed launch attempts into 51, one of which ended up in 2 mil of WOLF fleet being derbed. DDD heard rumors of NECRO enabling SPORK to go on a raid against them, so they dropped their NAP with NECRO and teamed up in the failed attempt against NECRO. In the end, WOLF admitted their failure on the forums and RD derbed their remaining fleet in 50.


After the longest invasion of the server by DREAD in the 30s, SPORK disbanded with most players joining RUIN.


RUIN declared war on DREAD after claiming that DREAD were making moves behind their back to try and get other members of the alliance to fight against them.


MD merged with RUIN, increasing RUIN's fleet advantage over DREAD.


RD, LOGIC and WHY! supported DREAD, while H-IV supported RUIN, making the sides fairly even, more details here: viewtopic.php?f=92&t=92724


The two blobs remained in the same galaxy together for some time facing off. At some point, Treason left and Lite (who'd always been as much of a leader as Treason, with Treason taking a back seat since he returned from his first "quit") became GM of RUIN. Eventually, RD/DREAD/LOGIC and friends launched on the RUIN blob. RUIN won this first fight, but R/D/L launched another attack and took the pile, more details here: viewtopic.php?f=92&t=93014


Both 5150 and SPORK were reformed.


The server war slowed down. There were still small skirmishes between the two sides, but Helion slowed to a healthy server, with a relatively nice balance and the opportunities for guilds to fight one another, thanks to a few agreements between guilds, primarily seen here: viewtopic.php?f=92&t=94585


After LOGIC took a big blow from RUIN (now known as LOVE) with the help of a few smaller guilds, DREAD and then RD dropped them as allies and began to farm them. LOVE had ~33M of fleet loss (3-4M in repairs) for killing ~ 130M of logic.


WOLF officially surrendered to RD/DREAD/WHY!. They maintained a MDP with GOON, excluding attacks by RD, DREAD and WHY!.


WHY! crashed ~80mill GOON fleet for a slight loss.


DAC (who helped DREAD during their invasion on SPORK and were at a time the strongest guild in the 30s) were invaded by RD and later the reformed SPORK. After the SPORK invasion, the GM rage-quit and disbanded the guild. Many of the previous members were accepted into SPORK.


LOVE crashed ~70 mill DREAD (primarily if not all ex-5150 players from the local area) fleet in H19 for 34 mill losses, creating a 61.7 mill pile. Killed around 15-20 mill more throughout the day. JG was supplied by SWORG.


Neo-Omega and his squad in DREAD launched in the 60s, so Addex and his squad from LOVE launched to hunt them. Meanwhile, LOVE noticed that the DREAD gate in H20 was now almost entirely composed of levi-rapable fleets, so they launched 4 levi fleets. Addex's plan was discovered, so Neo's squad recalled, followed by Addex's. Most of Addex's squad made it back in time to synch with the levi fleets while Addex implied that they were going to recall trap Neo in H62 and his squad. The LOVE forces landed undetected and wiped out the DREAD fleets. LOVE lost 50 mill and killed 178 mill, creating a 130 mill pile.


DREAD began to split, with players ending up in four different different guilds: BoW, DREAD, FURY and IC.


LOVE and RD signed a NAP.


SWORG and AFK merged to form [«««Ø] SWORG & AFK, a powerhouse in 60s with the potential to be a strong political force in Helion. They also kept their alliance with LOVE.


CB (essentially the remnants of 5150, led by Chansey from Gamma [previously penguin]) were allied by LOVE but then dropped so that RD could crash them as a result of both RD and LOVE being sick of the smack talk on the forums.


SPORK, IC, and WHY blobbed together in the 30s. LOVE came and the mini-coaltion put up a strong fight, but lost. Didn't lose a great deal of fleet, but IC's caps were put into a long recall to the 20s. SPORK, WHY and IC had to launch to try and protect them, but LOVE got there first and the three guilds were forced to recall, leaving IC's caps to get derbed. This essentially ended any notion of guilds fighting against LOVE without the assistance of RD. SPORK signed a CF with LOVE, while IC and WHY are still running from them. BoW also participated in proceedings against LOVE, but not as main players.
Last edited by Spamhead on Mon 15 Nov, 2010 22:34, edited 33 times in total.

User avatar
Spamhead
Volunteer
Volunteer
Posts: 8626
Joined: Wed 13 Jun, 2007 20:19
Guild: E:3SUM
F:MODS
I:PEACE
Galaxy: Fenix

Re: Helion Politics History

Postby Spamhead » Fri 23 Apr, 2010 19:14

All additions are welcome, I no longer play in-game so they should be made either via forum PM or with a simple post here. All flames and other posts that do nothing but derail the thread will be cleaned up by Remiel, to avoid this thread becoming cluttered.


I'll keep this updated as regularly as possible and add in any new events that take place.
Last edited by Spamhead on Wed 15 Sep, 2010 20:53, edited 1 time in total.

User avatar
FoxFire
Bronze Member
Bronze Member
Posts: 458
Joined: Thu 22 Oct, 2009 00:52
Galaxy: Epsilon

Re: Helion Politics History

Postby FoxFire » Fri 23 Apr, 2010 20:26

Malum split because when ITE merged into them, so off the higher level players didn't like how their averages were dragged down a bit and also because they didn't like how they weren't told (possibly?) about it.

Judicator could probably explain it a bit better

Epsi: [SIN2] Fox Fire
Kappa: [KAOS] Fox Fire
Lyra: [NIGHT] Fox Fire
User avatar
Spamhead
Volunteer
Volunteer
Posts: 8626
Joined: Wed 13 Jun, 2007 20:19
Guild: E:3SUM
F:MODS
I:PEACE
Galaxy: Fenix

Re: Helion Politics History

Postby Spamhead » Fri 23 Apr, 2010 20:28

I'll ask for his confirmation.

User avatar
da borg
Bronze Member
Bronze Member
Posts: 153
Joined: Fri 11 Dec, 2009 04:43
Guild: helix-[=I=]
Galaxy: Helion
Location: california

Re: Helion Politics History

Postby da borg » Fri 23 Apr, 2010 20:39

thx for completely ignoring our presence dude.;)

"Family. Religion. Friendship. These are the three demons you must slay if you wish to succeed in AE. When opportunity knocks, you don't want to be driving to the maternity hospital or sitting in some phoney-baloney church. Or synagogue..."
User avatar
Spamhead
Volunteer
Volunteer
Posts: 8626
Joined: Wed 13 Jun, 2007 20:19
Guild: E:3SUM
F:MODS
I:PEACE
Galaxy: Fenix

Re: Helion Politics History

Postby Spamhead » Fri 23 Apr, 2010 20:44

da borg wrote:thx for completely ignoring our presence dude.;)
Every source so far has told me that =I= aren't worth mentioning, though I'll investigate further. What galaxies do =I= claim?

User avatar
Callisto
Addicted Member
Addicted Member
Posts: 5286
Joined: Sun 13 Sep, 2009 13:43
Contact:

Re: Helion Politics History

Postby Callisto » Fri 23 Apr, 2010 21:05

Addition:


=I= has some strong influence in H40 and H41 now.In old times they had H43 half-secured and in H44 a small but capable team of elite players.When the FALL NAP ended,the nightfall came.WOLF betrayed their NAP and smashed =I='s jg.In the small time of 2 weeks,they lost half of their H43 members including their galaxy commander,Kaiser, and the elite group in H44 left and made their own guild for better safety due to the fact that the spies in =I= are more than the actual members.Will they return to their glory?Time will show


STEEL has some very good influnce in H40 and some of her members have bases in lower galaxies.They are allies of =I= and they have a very good jg network and intel office.The fact that they are many squads in STEEL shows her well guild stracture and her ability of searching and eliminating any threats.Has also some good educational program and they always have fun on boards with the Hammer time of one her members.

WHY has bases in H42 and so far they have been doing some pretty good job.Their tactics shows that her members are well trained and few times that i had the pleasure to see their members work together they always come with some pretty good ratios.

Circa has her bases in H43.Even thought she has the rep of a farm guild,Evil Banana's abilities came to a test many times and he/she showed some pretty damn good skills.He and few others from his guild if they continue giving the good example to the other guildmates i am sure they will see it and in the end they Circa will be a threat from anyone in H43.But again,only time will show

FALL has many good players,and they keep their Gamma rep and their morale high.They often can come from nowhere and farm someone's fleet and dissapear with the derbs.This show how good their leadership,guild organisation and many other reasons why they are successfull on playing on their fields.What will happen if they go to hostile waters?Will they keep that pro skills?

BoH is also in H44.Even thought they are small in numbers they are capable of taking huge fleets and their guerilla tactics are great and they are working very good.They have an average jg network.They are always fun to talk with if you are ok with them.They also respect their foes as i saw sometimes warning them.For once,i remember a WOLF guy had his rcs with only 1 hc on an astro.1 BoH moved his frigs there.After few minutes he left.I asked the WOLF guy what happened and he said that he warned him not to do it again.Now thats something nice,and they should be respected.

Image
User avatar
da borg
Bronze Member
Bronze Member
Posts: 153
Joined: Fri 11 Dec, 2009 04:43
Guild: helix-[=I=]
Galaxy: Helion
Location: california

Re: Helion Politics History

Postby da borg » Fri 23 Apr, 2010 21:11

spamhead wrote:
da borg wrote:thx for completely ignoring our presence dude.;)
Every source so far has told me that =I= aren't worth mentioning, though I'll investigate further. What galaxies do =I= claim?
i guess some things never change around here.....

"Family. Religion. Friendship. These are the three demons you must slay if you wish to succeed in AE. When opportunity knocks, you don't want to be driving to the maternity hospital or sitting in some phoney-baloney church. Or synagogue..."
User avatar
Spamhead
Volunteer
Volunteer
Posts: 8626
Joined: Wed 13 Jun, 2007 20:19
Guild: E:3SUM
F:MODS
I:PEACE
Galaxy: Fenix

Re: Helion Politics History

Postby Spamhead » Fri 23 Apr, 2010 21:13

Callisto wrote:Addition:


=I= has some strong influence in H40 and H41 now.In old times they had H43 half-secured and in H44 a small but capable team of elite players.When the FALL NAP ended,the nightfall came.WOLF betrayed their NAP and smashed =I='s jg.In the small time of 2 weeks,they lost half of their H43 members including their galaxy commander,Kaiser, and the elite group in H44 left and made their own guild for better safety due to the fact that the spies in =I= are more than the actual members.Will they return to their glory?Time will show


STEEL has some very good influnce in H40 and some of her members have bases in lower galaxies.They are allies of =I= and they have a very good jg network and intel office.The fact that they are many squads in STEEL shows her well guild stracture and her ability of searching and eliminating any threats.Has also some good educational program and they always have fun on boards with the Hammer time of one her members.

WHY has bases in H42 and so far they have been doing some pretty good job.Their tactics shows that her members are well trained and few times that i had the pleasure to see their members work together they always come with some pretty good ratios.

Circa has her bases in H43.Even thought she has the rep of a farm guild,Evil Banana's abilities came to a test many times and he/she showed some pretty damn good skills.He and few others from his guild if they continue giving the good example to the other guildmates i am sure they will see it and in the end they Circa will be a threat from anyone in H43.But again,only time will show

FALL has many good players,and they keep their Gamma rep and their morale high.They often can come from nowhere and farm someone's fleet and dissapear with the derbs.This show how good their leadership,guild organisation and many other reasons why they are successfull on playing on their fields.What will happen if they go to hostile waters?Will they keep that pro skills?

BoH is also in H44.Even thought they are small in numbers they are capable of taking huge fleets and their guerilla tactics are great and they are working very good.They have an average jg network.They are always fun to talk with if you are ok with them.They also respect their foes as i saw sometimes warning them.For once,i remember a WOLF guy had his rcs with only 1 hc on an astro.1 BoH moved his frigs there.After few minutes he left.I asked the WOLF guy what happened and he said that he warned him not to do it again.Now thats something nice,and they should be respected.
Edited appropriately, thank you.


I'd like to remind every one that this is not a thread with descriptions on every guild, it is a time line with details of conflicts and politics. The details given about guilds are the bare minimum to give background information.


I wouldn't want people to write a great deal of information when only small amounts of it will be included.

User avatar
Callisto
Addicted Member
Addicted Member
Posts: 5286
Joined: Sun 13 Sep, 2009 13:43
Contact:

Re: Helion Politics History

Postby Callisto » Fri 23 Apr, 2010 21:22

You can do a favor to Bernouli and add to Wiki anything good

Image
User avatar
Spamhead
Volunteer
Volunteer
Posts: 8626
Joined: Wed 13 Jun, 2007 20:19
Guild: E:3SUM
F:MODS
I:PEACE
Galaxy: Fenix

Re: Helion Politics History

Postby Spamhead » Fri 23 Apr, 2010 21:23

Yeah, I'm thinking of just dumping the whole thing there once it's bigger and then maybe someone will take the effort to sort it.

User avatar
Mr Merlin
Bronze Member
Bronze Member
Posts: 393
Joined: Thu 22 Apr, 2010 03:43
Guild: Retired player back on K2 + L2.
Galaxy: Lyra

Re: Helion Politics History

Postby Mr Merlin » Fri 23 Apr, 2010 21:26

~DD~ has split into two guilds now. Logic and ~DD~. Most of the recognised names have gone into Logic who now have better averages and a lot higher activity as a result of the split.

The main reasons for the split was the guilds inability to rally a high enough % for guild ops and rallies, therefore after the decision to not boot 40 odd people out was made the idea came up to form a new guild that was more active, more agile, and one that hasn't got the bad reputation for slurring and slating on the forums and ingame. The last part being something I am keen to ensure.

~M~

Themis wrote:Well that was a depressing read.
No more trolleys, please.
User avatar
Spamhead
Volunteer
Volunteer
Posts: 8626
Joined: Wed 13 Jun, 2007 20:19
Guild: E:3SUM
F:MODS
I:PEACE
Galaxy: Fenix

Re: Helion Politics History

Postby Spamhead » Fri 23 Apr, 2010 21:32

Mr Merlin wrote:~DD~ has split into two guilds now. Logic and ~DD~. Most of the recognised names have gone into Logic who now have better averages and a lot higher activity as a result of the split.

The main reasons for the split was the guilds inability to rally a high enough % for guild ops and rallies, therefore after the decision to not boot 40 odd people out was made the idea came up to form a new guild that was more active, more agile, and one that hasn't got the bad reputation for slurring and slating on the forums and ingame. The last part being something I am keen to ensure.

~M~
Edited appropriately, thank you.

User avatar
Mr Merlin
Bronze Member
Bronze Member
Posts: 393
Joined: Thu 22 Apr, 2010 03:43
Guild: Retired player back on K2 + L2.
Galaxy: Lyra

Re: Helion Politics History

Postby Mr Merlin » Fri 23 Apr, 2010 21:36

spamhead wrote:
Mr Merlin wrote:~DD~ has split into two guilds now. Logic and ~DD~. Most of the recognised names have gone into Logic who now have better averages and a lot higher activity as a result of the split.

The main reasons for the split was the guilds inability to rally a high enough % for guild ops and rallies, therefore after the decision to not boot 40 odd people out was made the idea came up to form a new guild that was more active, more agile, and one that hasn't got the bad reputation for slurring and slating on the forums and ingame. The last part being something I am keen to ensure.

~M~
Edited appropriately, thank you.
A lot of pacts were cancelled actually ;)

Themis wrote:Well that was a depressing read.
No more trolleys, please.
mao tse fyre
Silver Member
Silver Member
Posts: 821
Joined: Tue 23 Feb, 2010 07:28
Guild: SPORK
Galaxy: Helion

Re: Helion Politics History

Postby mao tse fyre » Fri 23 Apr, 2010 21:40

In the 30s there are 3 guilds to talk about: ~NI~, SPORK, and CARE (previously Pub-E). Pub-E and SPORK were originally pacted with ~NI~ as a NAP and they looked set to form a 30s block. However, relationships broke down and SPORK together with ~NI~ invaded Pub-E.

This is still wrong. I told you this when you first posted this. SPORK was never pacted with NI until very very recently, until after we hit Pub-e. There were never any plans for a 30's block, with or without pub-e.

Co-GM of SPORK on helion.

#1 simmer on all of Ixion.

Return to “Helion”

Who is online

Users browsing this forum: No registered users and 2 guests