Server Agreement

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mimozine
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Re: Server Agreement

Postby mimozine » Wed 15 Aug, 2012 22:03

1 on 1 war only? so guild 1 declares war on guild 2. they fly in they fight they win. what to stop guild 3 declaring war on guild 1 and storming into the frey? they would still be following the rules of engagment. sounds great in theory but cant see it working.

and no perma occing, every enemy base in my stronghold will be perma occed. always have been, always will be.

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Isaac Clarke
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Re: Server Agreement

Postby Isaac Clarke » Thu 16 Aug, 2012 02:53

i think we would have to trust that the guild 3 would honor the agreement made
if u trust no one then how can we trust our selves

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mimozine
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Re: Server Agreement

Postby mimozine » Thu 16 Aug, 2012 05:44

a 1 on 1 guild war may be a great idea for those of you at the top. i would not be doing my guild any favours if i didnt point out that the top 2 guilds for fleet out number pets by over 1 billion fleet. thats a war we would never be able to come anywhere but 2nd in lol

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Re: Server Agreement

Postby jamesdev » Thu 16 Aug, 2012 18:18

There would need to be a clause for that. If rank 1 guild launches at rank 10 guild, then the rank 10 guild would need to be able to call on reinforcements from their mdp to balance things out.

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Re: Server Agreement

Postby phiman » Thu 16 Aug, 2012 21:12

1. 1v1 wars( max guild fleet difference 700 mil), Declaration and TOS needs to be made.

2. No perma occ-ing except at times of war, once time duration ended, leave 1 FT

3. Guild size max 100

4. NAP -max of 2 no mdp.

Suiciders = account becomes a farm account. (please don't give excuse saying account is hacked, if you are worried about it, change your password and keep it safe) Don't think this is a rule as no one likes suiciders

breakers of rules = 2 guilds zerg against the breaker

If you guys agree lets make it official

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Re: Server Agreement

Postby wu gui » Fri 17 Aug, 2012 00:04

looks good to me

just to clarify as there seem to be some misconception

NAP means non aggression = just not hitting each other

MDP means mutual defence = helping each other at times of need

and also

are we allowing visitors to top up so that rank 10 is able to go to war with rank 1?
ah... if so, may i suggest that declaration have to be made before asking for visitors?

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Re: Server Agreement

Postby Isaac Clarke » Fri 17 Aug, 2012 03:45

before this server agreement is finished just one thing

whos the agreement for all guilds or any guild in the top 10 guilds

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mimozine
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Re: Server Agreement

Postby mimozine » Fri 17 Aug, 2012 12:20

this drft looks better to me
i would need more info on terms of surrender.

fleet differnce does make 1 on 1 wars sound far fairer.

i would still prefer perma occing in strongholds only. we dont want various lonewolfs causing trouble.
the definition of each guilds stronghold would have to be defined.

only other thing mate would there be a time limit on an invasion, i been through one which lasted months and dont wish to repeat it

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Re: Server Agreement

Postby thedarklord187 » Fri 17 Aug, 2012 13:38

I still have problems with a guild having 100 members ... That's too many and puts us back where mdk when this whole mess began I think 80-85 is a good middle ground like some of the others said previously. But yes this agreement needs to be ironed out before the deadline.

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Critor
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Re: Server Agreement

Postby Critor » Fri 17 Aug, 2012 16:14

i dont agree with this
1. 1v1 wars( max guild fleet difference 700 mil), Declaration and TOS needs to be made.

make it a percentage of declaring guilds total fleet size.. so we don't have to adjust the amount all the time!

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Re: Server Agreement

Postby Critor » Fri 17 Aug, 2012 16:18

wu gui wrote:looks good to me

just to clarify as there seem to be some misconception

NAP means non aggression = just not hitting each other

MDP means mutual defence = helping each other at times of need

and also

are we allowing visitors to top up so that rank 10 is able to go to war with rank 1?
ah... if so, may i suggest that declaration have to be made before asking for visitors?

yes
but nap is official from both guilds

we also have
DNH - unofficial. sometimes only works one way.. ( a guild may choose to DNH another guild for tactical reasons ;) )

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Critor
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Re: Server Agreement

Postby Critor » Fri 17 Aug, 2012 16:20

jamesdev wrote:There would need to be a clause for that. If rank 1 guild launches at rank 10 guild, then the rank 10 guild would need to be able to call on reinforcements from their mdp to balance things out.

yes we already covered that as i suggested earlier in this thread :)

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mimozine
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Re: Server Agreement

Postby mimozine » Fri 17 Aug, 2012 19:16

i too think 100 players a guild is a bit excessive. 80 should be max.

time is ticking away though

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Re: Server Agreement

Postby Arcained » Sat 18 Aug, 2012 00:09

Firstly you perma-occ us we perma-occ you.

DNH and NAP may as well be the same thing it is all tactical, really what is the difference for the guilds involved.

No one gets attacked who is pacted, so then you negate all of the said rules on maximum 2 pacts by having DNH polcies.

GORR has 100 members we shed 20 members + as soon as the dezerg of HUGS happened and we had some returners I thought it would be shrewd to drop to 100 members (yes yes yes it 102 tonight but we have a few inactives to drop over the weekend).

Our averages aren't as good as all the other serious guilds as we adopted a policy of letting noobs and newer accounts into the guild some time ago. If we were to suddenly turn coat on these guys we would still have a larger fleet basis but better averages as it wouldn't be our better ranked players leaving.

So the 80 member rule brought in on the 12hour gets middle finger pointed right at it, we aren't recruiting and like other guilds we will shed people naturally fairly soon no doubt. Some of you 40-50 member guilds should consider recruiting a few new members too as they are the ones who breath life into the game not the level 90+ players who really only kill it.

Seems like a lot of hostility coming from PETS corner, do you speak as total authority on PETS playbook mimo or just merely voicing opinion here?

Last point as far as I was concerned these pacts were for the HUGS/MD dezerg guilds not the farm/chump guilds too.

Which would be:

[UCY] You can see the reason why
[MD] Moral Decay
[XXX] No name yet
[$$$] Banksters in Space
[DL] Dark Legacy
[PETS] Pets Gone Crazy
[-Z-] Back From the Dead
[GO®®] Got Our Recyclers Ready
[WOYS] We Own Your Ships

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mimozine
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Re: Server Agreement

Postby mimozine » Sat 18 Aug, 2012 00:29

no hostility here, i am simply doing the same as every other gm here. voicing my opinion and trying to do the best for my guild. And as it happens i got my guys to read this forum and give me their input.

the idea of guild size of 80 comes direct from meeting with my guys.

and just to clarify, i think there may be some miss undertnding over my wish to allow perma occing. it would only be high-level jumpgates with a carefully defined stronghold area. i dont wish to have an all out perma occ war. i dont think that idea is too insane?
Last edited by mimozine on Sat 18 Aug, 2012 01:08, edited 1 time in total.


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