Yum Pringels
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Yum Pringels
A long time Ago in a universe far far away back in 1987 before i was born my fleet flying above my stronghold got totally farmed out along with the base. Out frustration i yelled watch me u ***** I shall get my revange by building epic defence base 2!
And so i did i spend years and year OK not really just 8 months. On a single base a base ( sadly thats still under construction)
. . . now i wonder should i build beyond lv10 ring and cc25 or not and if yes how can i turn this *beep* base into a more *beep* base besides stripping it to zero eco
( by the by this is just a espi base not Alpha or Beta )
And so i did i spend years and year OK not really just 8 months. On a single base a base ( sadly thats still under construction)
. . . now i wonder should i build beyond lv10 ring and cc25 or not and if yes how can i turn this *beep* base into a more *beep* base besides stripping it to zero eco
( by the by this is just a espi base not Alpha or Beta )
- basilisk101
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Re: Yum Pringels
Is this a serious question?
Look at the prod cap on that base, you should have your answer. That's WAY too many defenses. You're stunting your growth by using so many base resources on defense structures instead of other more important structures, namely prod.
Look at the prod cap on that base, you should have your answer. That's WAY too many defenses. You're stunting your growth by using so many base resources on defense structures instead of other more important structures, namely prod.
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- scyther
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Re: Yum Pringels
agreed, anything over 15 rings until late game is WAY overkill. disband EVERYTHING under pshields.basilisk101 wrote:Is this a serious question?
Look at the prod cap on that base, you should have your answer. That's WAY too many defenses. You're stunting your growth by using so many base resources on defense structures instead of other more important structures, namely prod.
also cc;s serve no purpose unless your housing a like 400k+ fleet there, and even than make little diffence with the amount of prings you have... disband em all
Ex Poke missing the tall grass.
- basilisk101
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Re: Yum Pringels
Many will argue that anything over 10-15 rings is worthless even late-game. But the point is still the same: while you're busy spamming defenses for 8 months, your neighbor is busy spamming prod cap and fleet. At the end of those 8 months, you will be so disadvantaged fleet-wise that your neighbor will pound your mobile into submission every chance he gets.
~Time flies like an arrow. Fruit Flies like a banana~
Akira wrote:Attention whoring is not technically against the rules. Carry on
Ribbentrop wrote:I'm like five trolls put together to form an ultimate troll Zord!
- scyther
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Re: Yum Pringels
ive personally never built any more than 10 rings, and thats only on occasion. i prefer having the large fleetbasilisk101 wrote:Many will argue that anything over 10-15 rings is worthless even late-game. But the point is still the same: while you're busy spamming defenses for 8 months, your neighbor is busy spamming prod cap and fleet. At the end of those 8 months, you will be so disadvantaged fleet-wise that your neighbor will pound your mobile into submission every chance he gets.
although ive really never gone late game so that may change as my accnts age
Ex Poke missing the tall grass.
- xJudicatorx
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Re: Yum Pringels
What a waste
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I've sen a loser win and a sad man grin; I've heard an honest man lie.
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Re: Yum Pringels
Nah it help to cover my fleet sametime i allso dont have to use guild blobs anymore witch get crashed every so manny weeks so its tottaly worth the 150 eco i had to sacrafice for itxJudicatorx wrote:
What a waste
- basilisk101
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Re: Yum Pringels
40 rings will only protect very small fleets. Unless you never plan on getting more than a few million fleet total, there's no way to protect it without being on a blob. If you fly it around a lot, it'll get recall trapped somewhere along the line. If you leave it on the base, it'll get dropped for profit.
~Time flies like an arrow. Fruit Flies like a banana~
Akira wrote:Attention whoring is not technically against the rules. Carry on
Ribbentrop wrote:I'm like five trolls put together to form an ultimate troll Zord!
Re: Yum Pringels
FT swarms make it so 15 PR or 45 PR, it's still profitable to hit even with only 1-2 DN for fleet.basilisk101 wrote:Many will argue that anything over 10-15 rings is worthless even late-game.
- basilisk101
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Re: Yum Pringels
Exactly. The extra energy that it takes to run those extra 35 rings is ungodly, not to mention the actual costs of the rings themselves.
~Time flies like an arrow. Fruit Flies like a banana~
Akira wrote:Attention whoring is not technically against the rules. Carry on
Ribbentrop wrote:I'm like five trolls put together to form an ultimate troll Zord!
Re: Yum Pringels
Morfraen wrote:FT swarms make it so 15 PR or 45 PR, it's still profitable to hit even with only 1-2 DN for fleet.basilisk101 wrote:Many will argue that anything over 10-15 rings is worthless even late-game.
Well what if my base protects a big FT swarm then its worth having sutch a overpowered base. . . afterall u cant shield rape the base with Heavy cruisers
Re: Yum Pringels
Then someone comes along with enough BS to clean them up and makes a huge profit off you. There is no way to protect anything more than 1-2 DN except by parking it in a blob.toxicx wrote:Morfraen wrote:FT swarms make it so 15 PR or 45 PR, it's still profitable to hit even with only 1-2 DN for fleet.basilisk101 wrote:Many will argue that anything over 10-15 rings is worthless even late-game.
Well what if my base protects a big FT swarm then its worth having sutch a overpowered base. . . afterall u cant shield rape the base with Heavy cruisers
Re: Yum Pringels
You'd think, but long term they're on par with the cost of other structures like OSY10.basilisk101 wrote:Exactly. The extra energy that it takes to run those extra 35 rings is ungodly, not to mention the actual costs of the rings themselves.
- basilisk101
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Re: Yum Pringels
But OSY 10 actually serve a useful purpose
And like Morf pointed out, there is no way to keep any 'real' amount of fleet safe over any amount of CC/rings. Every single fleet type can be taken out profitable by a different fleet type, even if it's on rings and 25+ CC.
And like Morf pointed out, there is no way to keep any 'real' amount of fleet safe over any amount of CC/rings. Every single fleet type can be taken out profitable by a different fleet type, even if it's on rings and 25+ CC.
~Time flies like an arrow. Fruit Flies like a banana~
Akira wrote:Attention whoring is not technically against the rules. Carry on
Ribbentrop wrote:I'm like five trolls put together to form an ultimate troll Zord!
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