REALLY
- WhiteKnight
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REALLY
Scouts crashed the server
Gamma 794 Days 2,043 ? 22,223 187,095
Gamma 794 Days 2,043 ? 22,223 187,095
~ Retired ~ "And in the end it's not the years in AE that count. It's the AE in your years."
- Ralphy Wiggum
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Re: REALLY
/inb4Raddlehas300millionscout&outpostshipstack
Also someone go kill NOMy again. I'm certain the server will be rolled back again
Also someone go kill NOMy again. I'm certain the server will be rolled back again
hottie_parms wrote:NOMy's intel must be wrong. He doesn't seem to understand my pure and utter hatred for Ralphy and his little guild in the 50s.
- Mimiga King
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Re: REALLY
I really wasn't expecting that our scouts would crash the server!
I couldn't load immediately when I tried to refresh 40 seconds before landing. I never managed to see any other guild's scouts arriving...
Seems the server crash when it goes past a certain amount of fleets after all!
I couldn't load immediately when I tried to refresh 40 seconds before landing. I never managed to see any other guild's scouts arriving...
Seems the server crash when it goes past a certain amount of fleets after all!
- WhiteKnight
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Re: REALLY
Mimiga King wrote:I really wasn't expecting that our scouts would crash the server!
I couldn't load immediately when I tried to refresh 40 seconds before landing. I never managed to see any other guild's scouts arriving...
Seems the server crash when it goes past a certain amount of fleets after all!
for me it crashed 5 seconds before the first scout fleet landed
/edit noone kill my scouts
~ Retired ~ "And in the end it's not the years in AE that count. It's the AE in your years."
Re: REALLY
ha ha nomy cant be killed... hes IMMORTAL...
it is funny tho i waited 3 hours to make an attack and 4 minutes before i landed it froze
it is funny tho i waited 3 hours to make an attack and 4 minutes before i landed it froze
The wolf that one hears is worse than the orc that one fears....ha ha
- WhiteKnight
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Re: REALLY
Fleets Summary
Guild
Present size (Fleets)
Arriving size (Fleets)
Total size (Fleets)
[DDoS] 258,740 (3) 157,040 (119) 415,780 (122)
[CR] 51,170 (1) 51,170 (1)
[DS] 360 (2) 4,460 (118) 4,820 (120)
[=¿=] 120 (2) 82,350 (457) 82,470 (459)
Total 310,390 (8) 243,850 (694) 554,240 (702)
so there was about 600 scouts landing within seconds of each other , well I know how to save my fleet if I ever get recalled trapped
Guild
Present size (Fleets)
Arriving size (Fleets)
Total size (Fleets)
[DDoS] 258,740 (3) 157,040 (119) 415,780 (122)
[CR] 51,170 (1) 51,170 (1)
[DS] 360 (2) 4,460 (118) 4,820 (120)
[=¿=] 120 (2) 82,350 (457) 82,470 (459)
Total 310,390 (8) 243,850 (694) 554,240 (702)
so there was about 600 scouts landing within seconds of each other , well I know how to save my fleet if I ever get recalled trapped
~ Retired ~ "And in the end it's not the years in AE that count. It's the AE in your years."
Re: REALLY
those numbers are scewwed up too cuz how can riddle have 459 fleets>>
The wolf that one hears is worse than the orc that one fears....ha ha
- WhiteKnight
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Re: REALLY
because most players sent more than 1 scoutfendelius wrote:those numbers are scewwed up too cuz how can riddle have 459 fleets>>
~ Retired ~ "And in the end it's not the years in AE that count. It's the AE in your years."
Re: REALLY
Fascinating really. It was a good test and proved something quite useful.
What I don't understand is how it took this long to discover this problem. Surely earlier servers had much larger crashes.
What I don't understand is how it took this long to discover this problem. Surely earlier servers had much larger crashes.
- WhiteKnight
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Re: REALLY
this has been a problem for a while now admins haven't been able to fix itMalchiah wrote:Fascinating really. It was a good test and proved something quite useful.
What I don't understand is how it took this long to discover this problem. Surely earlier servers had much larger crashes.
~ Retired ~ "And in the end it's not the years in AE that count. It's the AE in your years."
- Mimiga King
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Re: REALLY
yeah, riddle and me, sent about 10 scouts each. I personally send 17, couldn't send more, didn't have free fleets available anymorefendelius wrote:those numbers are scewwed up too cuz how can riddle have 459 fleets>>
- WhiteKnight
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Re: REALLY
well the server came back up for about 2 seconds then crashed again
~ Retired ~ "And in the end it's not the years in AE that count. It's the AE in your years."
Re: REALLY
im going to go out on a limb and ssay wats crashing it is the 64 percent rule because its not just the attack its the steps they go thru to process an attack junk like
so they should do a simple flow chart and i would bet u it has to do with where they inserted the 64 percent lvl penalty in the process of doing the attack steps that is giving the culminating error
so they should do a simple flow chart and i would bet u it has to do with where they inserted the 64 percent lvl penalty in the process of doing the attack steps that is giving the culminating error
The wolf that one hears is worse than the orc that one fears....ha ha
- WhiteKnight
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Re: REALLY
no attacks happened the server went down even before we all landedfendelius wrote:im going to go out on a limb and ssay wats crashing it is the 64 percent rule because its not just the attack its the steps they go thru to process an attack junk like
so they should do a simple flow chart and i would bet u it has to do with where they inserted the 64 percent lvl penalty in the process of doing the attack steps that is giving the culminating error
~ Retired ~ "And in the end it's not the years in AE that count. It's the AE in your years."
- Ralphy Wiggum
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Re: REALLY
I think the reason this was exacerbated in our crash was the fact that Riddle's blob was on a wormhole in a one system region with all the bases taken by Riddle and their allies. So DDoS sent tons of separate scout fleet seconds apart from each other, as well as Riddle shuffling support fleet and levi killers, and on top of it all was about 300+ people hitting F5 constantly.Malchiah wrote:Fascinating really. It was a good test and proved something quite useful.
What I don't understand is how it took this long to discover this problem. Surely earlier servers had much larger crashes.
Ofcourse then it may still have been haxors. I blame seldo.. no not him he was dead. The parms guy, yes I blame the parms guy
And then there is the theory that it was a DDoS attack
Last edited by Ralphy Wiggum on Wed 03 Aug, 2011 08:26, edited 1 time in total.
hottie_parms wrote:NOMy's intel must be wrong. He doesn't seem to understand my pure and utter hatred for Ralphy and his little guild in the 50s.
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